Spellbook
Showing spells 493–504 of 1401.
you create a slightly concave, circular plane of force that follows you about and carries loads for you. the disk is 3 feet in diameter and 1 inch deep at its center. it can hold 100 pounds of weight ...
- Arcanist 1
- Magus 1
- Sorcerer 1
- Wizard 1
when you cast this spell, your body takes on a slick, oily appearance. for the duration of this spell, your form can stretch and shift with ease and becomes slightly transparent, as if you were compos...
- Alchemist 4
- Arcanist 6
- Elementalist Wizard 6
- Investigator 4
- Sorcerer 6
- Wizard 6
the subject can fly at a speed of 60 feet (or 40 feet if it wears medium or heavy armor, or if it carries a medium or heavy load). it can ascend at half speed and descend at double speed, and its mane...
- Alchemist 3
- Arcanist 3
- Bloodrager 3
- Elementalist Wizard 3
- Magus 3
- Shaman 3
- Sorcerer 3
- Summoner 3
- Witch 3
- Wizard 3
cast this spell when an enemy is about to make an attack against an ally. the creature makes the attack against a valid target of your choice instead or the attack is negated. in addition, the target ...
- Bard 5
- Skald 5
a bank of fog billows out from the point you designate. the fog obscures all sight, including darkvision, beyond 5 feet. a creature within 5 feet has concealment (attacks have a 20% miss chance). crea...
- Arcanist 2
- Druid 2
- Elementalist Wizard 2
- Hunter 2
- Magus 2
- Shaman 2
- Sorcerer 2
- Witch 2
- Wizard 2
choose one alignment type: chaotic, evil, good, or lawful. you gain the ability to follow the trail of a strong or overwhelming aura of that alignment (see detect evil, core rulebook 266). this is tre...
- Inquisitor 2
you forbid the target a single course of action, which it avoids to the best of its ability. you may demand the target not take actions that fall into one of the following options.attack: the target c...
- Cleric 1
- Inquisitor 1
- Oracle 1
- Warpriest 1
this spell functions as forbid action, except up to one creature per level may be affected. each creature must receive the same forbidden action.
- Cleric 5
- Inquisitor 5
- Oracle 5
- Warpriest 5
forbiddance seals an area against all planar travel into or within it. this includes all teleportation spells (such as dimension door and teleport), plane shifting, astral travel, ethereal travel, and...
- Cleric 6
- Inquisitor 6
- Oracle 6
- Warpriest 6