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Showing spells 589–600 of 1401.

Heroic Fortune Mass

pf1e Evocation

this spell functions like heroic fortune, except as noted above.

Class Levels:
  • Cleric 5
  • Oracle 5
  • Skald 4
  • Warpriest 5
Tags:
evocation

Heroic Invocation

pf1e Enchantment

using worlds of ancient power, you bestow heroic powers on all creatures subject to this spell. they gain a +4 morale bonus on attack and damage rolls, gain 2d8+4 temporary hit points, and become immu...

Class Levels:
  • Arcanist 9
  • Sorcerer 9
  • Witch 9
  • Wizard 9
Tags:
enchantment compulsion mind-affecting

Heroism

pf1e Enchantment

this spell imbues a single creature with great bravery and morale in battle. the target gains a +2 morale bonus on attack rolls, saves, and skill checks.

Class Levels:
  • Alchemist 3
  • Arcanist 3
  • Bard 2
  • Bloodrager 3
  • Inquisitor 3
  • Skald 2
  • Sorcerer 3
  • Summoner 3
  • Witch 3
  • Wizard 3
Tags:
enchantment compulsion mind-affecting

Heroism Greater

pf1e Enchantment

this spell functions like heroism, except the creature gains a +4 morale bonus on attack rolls, saves, and skill checks, immunity to fear effects, and temporary hit points equal to your caster level (...

Class Levels:
  • Arcanist 6
  • Bard 5
  • Skald 5
  • Sorcerer 6
  • Summoner 5
  • Witch 6
  • Wizard 6
Tags:
enchantment compulsion mind-affecting

Hex Ward

pf1e Abjuration

you give the target a +4 resistance bonus on saving throws against witch hexes.

Class Levels:
  • Inquisitor 1
  • Shaman 1
  • Witch 1
Tags:
abjuration

Hidden Speech

pf1e Transmutation

you greatly enhance the ability of the subjects to communicate hidden messages to each other. each target gains a +10 competence bonus on bluff checks to send secret message to other recipients. other...

Class Levels:
  • Bard 2
  • Inquisitor 3
  • Skald 2
  • Witch 2
Tags:
transmutation language-dependent

Hide Campsite

pf1e Illusion

you make the area around a campsite appear to be a thicket of untouched and forbidding foliage, or some other unwelcoming feature matching the surrounding terrain. creatures outside the area cannot se...

Class Levels:
  • Druid 3
  • Hunter 2
  • Ranger 2
Tags:
illusion glamer

Hide From Animals

pf1e Abjuration

animals cannot sense the warded creatures. even extraordinary or supernatural sensory capabilities, such as blindsense, blindsight, scent, and tremorsense, cannot detect or locate warded creatures. an...

Class Levels:
  • Druid 1
  • Hunter 1
  • Ranger 1
  • Shaman 1
Tags:
abjuration

Hide From Undead

pf1e Abjuration

undead cannot see, hear, or smell creatures warded by this spell. even extraordinary or supernatural sensory capabilities, such as blindsense, blindsight, scent, and tremorsense, cannot detect or loca...

Class Levels:
  • Cleric 1
  • Inquisitor 1
  • Oracle 1
  • Warpriest 1
Tags:
abjuration

Hideous Laughter

pf1e Enchantment

this spell afflicts the subject with uncontrollable laughter. it collapses into gales of manic laughter, falling prone. the subject can take no actions while laughing, but is not considered helpless. ...

Class Levels:
  • Arcanist 2
  • Bard 1
  • Skald 1
  • Sorcerer 2
  • Wizard 2
Tags:
enchantment compulsion mind-affecting

Hold Animal

pf1e Enchantment

this spell functions like hold person, except that it affects an animal instead of a humanoid.

Class Levels:
  • Druid 2
  • Hunter 2
  • Ranger 2
Tags:
enchantment compulsion mind-affecting

Hold Monster

pf1e Enchantment

this spell functions like hold person, except that it affects any living creature that fails its will save.

Class Levels:
  • Arcanist 5
  • Bard 4
  • Inquisitor 4
  • Skald 4
  • Sorcerer 5
  • Summoner 4
  • Witch 5
  • Wizard 5
Tags:
enchantment compulsion mind-affecting