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Showing spells 1033–1044 of 1401.

Sands Of Time

pf1e Necromancy

you temporarily age the target, immediately advancing it to the next age category. the target immediately takes the age penalties to strength, dexterity, and constitution for its new age category, but...

Class Levels:
  • Arcanist 3
  • Cleric 3
  • Oracle 3
  • Shaman 4
  • Sorcerer 3
  • Warpriest 3
  • Witch 3
  • Wizard 3
Tags:
necromancy

Savage Maw

pf1e Transmutation

your teeth extend and sharpen, transforming your mouth into a maw of razor-sharp fangs. you gain a bite attack that deals 1d4 points of damage plus your strength modifier. if you confirm a critical hi...

Class Levels:
  • Antipaladin 1
  • Cleric 2
  • Druid 2
  • Hunter 1
  • Inquisitor 2
  • Magus 2
  • Oracle 2
  • Ranger 1
  • Warpriest 2
Tags:
transmutation

Saving Finale

pf1e Evocation

you must have a bardic performance in effect to cast this spell. with a flourish, you can immediately end your bardic performance when a creature within range affected by your bardic performance fails...

Class Levels:
  • Bard 1
  • Skald 1
Tags:
evocation mind-affecting

Scale Spikes

pf1e Transmutation

when the target is affected by this spell, its scales grow jagged spikes. these spikes act like +1 armor spikes . the subject is automatically considered proficient with these scale spikes.

Class Levels:
  • Alchemist 2
  • Arcanist 2
  • Bloodrager 2
  • Druid 2
  • Hunter 2
  • Investigator 2
  • Ranger 2
  • Shaman 2
  • Sorcerer 2
  • Witch 2
  • Wizard 2
Tags:
transmutation

Scale Spikes Greater

pf1e Transmutation

this spell functions like scale spikes, except that the spikes growing out of the scales have an enhancement bonus on attack and damage rolls equal to +1 for every 4 caster levels (maximum +5). this b...

Class Levels:
  • Alchemist 4
  • Arcanist 3
  • Bloodrager 4
  • Druid 3
  • Hunter 3
  • Investigator 4
  • Ranger 3
  • Shaman 3
  • Sorcerer 3
  • Witch 3
  • Wizard 3
Tags:
transmutation

Scare

pf1e Necromancy

this spell functions like cause fear, except that it causes all targeted creatures of less than 6 hd to become frightened.

Class Levels:
  • Antipaladin 2
  • Arcanist 2
  • Bard 2
  • Shaman 2
  • Skald 2
  • Sorcerer 2
  • Witch 2
  • Wizard 2
Tags:
necromancy emotion fear mind-affecting

Scent Trail

pf1e Transmutation

you, or a willing creature you touch, lay down a trail of scents that only the creatures you designate at the time of casting can detect. these creatures find it very easy to follow this trail. they g...

Class Levels:
  • Druid 2
  • Hunter 2
Tags:
transmutation

Scintillating Pattern

pf1e Illusion

a twisting pattern of coruscating colors weaves through the air, affecting creatures within. the spell affects a total number of hd of creatures equal to your caster level (maximum 20). creatures with...

Class Levels:
  • Arcanist 8
  • Sorcerer 8
  • Wizard 8
Tags:
illusion pattern mind-affecting

Scorching Ash Form

pf1e Transmutation

this spell functions like gaseous form, except the target becomes a visible swirl of hot ash and smoke instead of harmless translucent gas. the target gains the fire subtype. any creature that begins ...

Class Levels:
  • Alchemist 4
  • Arcanist 4
  • Investigator 4
  • Sorcerer 4
  • Wizard 4
Tags:
transmutation fire

Scorching Ray

pf1e Evocation

you blast your enemies with a searing beam of fire. you may fire one ray, plus one additional ray for every four levels beyond 3rd (to a maximum of three rays at 11th level). each ray requires a range...

Class Levels:
  • Adept 2
  • Arcanist 2
  • Bloodrager 2
  • Elementalist Wizard 2
  • Magus 2
  • Sorcerer 2
  • Wizard 2
Tags:
evocation fire

Scouring Winds

pf1e Evocation

this spell brings forth a windstorm of stinging sand that blocks all vision. you can move the storm up to 30 feet each round as a move action.any creature in the area takes 3d6 points of piercing dama...

Class Levels:
  • Arcanist 7
  • Druid 7
  • Sorcerer 7
  • Witch 7
  • Wizard 7
Tags:
evocation air earth

Screech

pf1e Evocation

you emit a shrill, piercing shriek, startling those around you into dropping their guard. enemies in the area must make a successful saving throw or immediately provoke attacks of opportunity from foe...

Class Levels:
  • Witch 3
Tags:
evocation sonic