Spellbook
Showing spells 1069–1080 of 1401.
you use material from the plane of shadow to shape quasi-real illusions of one or more creatures, objects, or forces. shadow conjuration can mimic any sorcerer or wizard conjuration (summoning) or con...
- Arcanist 4
- Bard 4
- Skald 4
- Sorcerer 4
- Wizard 4
this spell functions like shadow conjuration, except that it duplicates any sorcerer or wizard conjuration (summoning) or conjuration (creation) spell of 6th level or lower. the illusory conjurations ...
- Arcanist 7
- Sorcerer 7
- Wizard 7
you tap energy from the plane of shadow to cast a quasi-real, illusory version of a sorcerer or wizard evocation spell of 4th level or lower. spells that deal damage have normal effects unless an affe...
- Arcanist 5
- Bard 5
- Skald 5
- Sorcerer 5
- Wizard 5
this spell functions like shadow evocation, except that it enables you to create partially real, illusory versions of sorcerer or wizard evocation spells of 7th level or lower. if recognized as a grea...
- Arcanist 8
- Sorcerer 8
- Wizard 8
with this spell, you infuse your life force and psyche into your shadow, giving it independent life and movement as if it were an undead shadow (see pathfinder rpg bestiary 245). your physical body li...
- Arcanist 4
- Sorcerer 4
- Wizard 4
to use this spell, you must be in an area of dim light or darkness. you enter a shadow or area of darkness, which transports you along a coiling path of shadowstuff to another dim or dark location wit...
- Arcanist 4
- Bard 4
- Skald 4
- Sorcerer 4
- Witch 4
- Wizard 4
to use the shadow walk spell, you must be in an area of dim light. you and any creature you touch are then transported along a coiling path of shadowstuff to the edge of the material plane where it bo...
- Alchemist 6
- Arcanist 6
- Bard 5
- Skald 5
- Sorcerer 6
- Wizard 6
drawing upon the plane of shadow, you shape a quasi-real masterwork melee weapon of a type you are proficient with. you may use this weapon to make attacks as if it were a real weapon, dealing normal ...
- Arcanist 1
- Bloodrager 1
- Sorcerer 1
- Witch 1
- Wizard 1
this spell functions like rope trick, except the point of entry is through a 5-foot-square instead of a rope. the space holds as many as 10 creatures of any size.when this spell is cast upon a 5-foot-...
- Arcanist 4
- Sorcerer 4
- Wizard 4
this spell allows you to take the form of a wide variety of creatures. this spell can function as alter self, beast shape iv, elemental body iv, form of the dragon iii, giant form ii, and plant shape ...
- Arcanist 9
- Druid 9
- Shaman 9
- Sorcerer 9
- Wizard 9