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Showing spells 1129–1140 of 1401.

Sow Thought

pf1e Enchantment

you plant an idea, concept, or suspicion in the mind of the subject. the target genuinely believes that the idea is his own, but is not required to act upon it. if the idea is contrary to the target's...

Class Levels:
  • Arcanist 1
  • Bard 1
  • Skald 1
  • Sorcerer 1
  • Witch 1
  • Wizard 1
Tags:
enchantment compulsion mind-affecting

Spark

pf1e Evocation

you can make an unattended fine flammable object catch on fire. this works as if you were using flint and steel except that you can use spark in any sort of weather and it takes much less time to actu...

Class Levels:
  • Arcanist 0
  • Bard 0
  • Cleric 0
  • Druid 0
  • Elementalist Wizard 0
  • Hunter 0
  • Magus 0
  • Oracle 0
  • Skald 0
  • Sorcerer 0
  • Warpriest 0
  • Witch 0
  • Wizard 0
Tags:
evocation fire

Spawn Ward

pf1e Necromancy

the target becomes resistant to the effects of energy drain and blood drain attacks made by undead creatures, and cannot be made into undead spawn if killed while the spell is in effect.if the attacki...

Class Levels:
  • Cleric 5
  • Inquisitor 5
  • Oracle 5
  • Warpriest 5
Tags:
necromancy

Speak With Animals

pf1e Divination

you can ask questions of and receive answers from animals, but the spell doesn't make them any more friendly than normal. wary and cunning animals are likely to be terse and evasive, while the more st...

Class Levels:
  • Bard 3
  • Druid 1
  • Hunter 1
  • Ranger 1
  • Skald 3
Tags:
divination

Speak With Dead

pf1e Necromancy

you grant the semblance of life to a corpse, allowing it to answer questions. you may ask one question per two caster levels. the corpse's knowledge is limited to what it knew during life, including t...

Class Levels:
  • Cleric 3
  • Inquisitor 3
  • Oracle 3
  • Shaman 3
  • Warpriest 3
  • Witch 3
Tags:
necromancy language-dependent

Speak With Plants

pf1e Divination

you can communicate with normal plants and plant creatures, and can ask questions of and receive answers from them. a normal plant's sense of its surroundings is limited, so it won't be able to give (...

Class Levels:
  • Bard 4
  • Druid 3
  • Hunter 2
  • Ranger 2
  • Skald 4
Tags:
divination

Spear Of Purity

pf1e Evocation

you hurl a pure white or golden spear of light from your holy symbol, affecting any one target within range as a ranged touch attack.an evil creature struck by the spear takes 1d8 points of damage per...

Class Levels:
  • Cleric 2
  • Oracle 2
  • Warpriest 2
Tags:
evocation good

Spectral Hand

pf1e Necromancy

a ghostly hand shaped from your life force materializes and moves as you desire, allowing you to deliver low-level, touch range spells at a distance. on casting the spell, you lose 1d4 hit points that...

Class Levels:
  • Arcanist 2
  • Sorcerer 2
  • Witch 2
  • Wizard 2
Tags:
necromancy

Spell Immunity

pf1e Abjuration

the warded creature is immune to the effects of one specified spell for every four levels you have. the spells must be of 4th level or lower. the warded creature effectively has unbeatable spell resis...

Class Levels:
  • Alchemist 4
  • Cleric 4
  • Inquisitor 4
  • Oracle 4
  • Warpriest 4
Tags:
abjuration

Spell Immunity Communal

pf1e Abjuration

this spell functions like spell immunity, except you divide the duration in 10-minute intervals among the creatures touched.

Class Levels:
  • Cleric 5
  • Inquisitor 5
  • Oracle 5
  • Warpriest 5
Tags:
abjuration

Spell Immunity Greater

pf1e Abjuration

this spell functions like spell immunity, except the immunity applies to spells of 8th level or lower. a creature can have only one spell immunity or greater spell immunity spell in effect on it at a ...

Class Levels:
  • Cleric 8
  • Oracle 8
  • Warpriest 8
Tags:
abjuration

Spell Immunity Greater Communal

pf1e Abjuration

this spell functions like greater spell immunity, except you divide the duration among the creatures in 10-minute intervals among the creatures touched.

Class Levels:
  • Cleric 9
  • Oracle 9
  • Warpriest 9
Tags:
abjuration