Spellbook
Showing spells 109–120 of 1400.
if the target of this spell fails its fortitude save, areas of earth and stone floor act as a snapping quagmire that pulls the target down and damages it if it attempts to move through such terrain.if...
- Druid 2
- Hunter 2
- Witch 2
this spell causes a field of rubbery black tentacles to appear, burrowing up from the floor and reaching for any creature in the area. every creature within the area of the spell is the target of a co...
- Arcanist 4
- Bloodrager 4
- Magus 4
- Sorcerer 4
- Summoner 3
- Witch 4
- Wizard 4
an immobile, vertical curtain of whirling blades shaped of pure force springs into existence. any creature passing through the wall takes 1d6 points of damage per caster level (maximum 15d6), with a r...
- Cleric 6
- Inquisitor 6
- Oracle 6
- Warpriest 6
you fall unconscious but also unleash a spectacular wave of holy energy that heartens and heals your allies while leaving your opponents daunted and damaged. you can cast this spell as either a standa...
- Paladin 4
you cause a living creature that is below 0 hit points but stabilized to resume dying. upon casting this spell, you target a living creature that has –1 or fewer hit points. that creature begins...
- Arcanist 0
- Cleric 0
- Inquisitor 0
- Oracle 0
- Sorcerer 0
- Warpriest 0
- Witch 0
- Wizard 0
you draw upon your elven link to the wilderness to change the coloration of yourself and your equipment to match that of your surroundings. this grants you a +4 circumstance bonus on stealth checks an...
- Alchemist 1
- Arcanist 1
- Druid 1
- Hunter 1
- Investigator 1
- Magus 1
- Ranger 1
- Shaman 1
- Sorcerer 1
- Witch 1
- Wizard 1
bless fills your allies with courage. each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.bless counters and dispels bane.
- Adept 1
- Cleric 1
- Inquisitor 1
- Oracle 1
- Paladin 1
- Shaman 1
- Warpriest 1