Spellbook
Showing spells 1321–1332 of 1400.
you must succeed on a melee touch attack. your touch deals 1d6 points of damage per two caster levels (maximum 10d6). you gain temporary hit points equal to the damage you deal. you can't gain more th...
- Antipaladin 3
- Arcanist 3
- Bloodrager 3
- Magus 3
- Sorcerer 3
- Witch 3
- Wizard 3
this spell functions like invisibility, except the effect only lasts for 1 round per caster level (maximum of 5 rounds). like invisibility, the spell immediately ends if the subject attacks any creatu...
- Arcanist 1
- Bard 1
- Magus 1
- Skald 1
- Sorcerer 1
- Wizard 1
you instantly change the appearance of the subjects and then maintain that appearance for the spell's duration. you can make the subjects appear to be anything you wish. the subjects look, feel, and s...
- Arcanist 6
- Bard 6
- Skald 6
- Sorcerer 6
- Wizard 6
you place a magical command upon a creature to seek out and destroy a single enemy that has inflicted some perceived or actual harm to the target. you designate the enemy at the time of casting, which...
- Arcanist 6
- Bard 5
- Skald 5
- Sorcerer 6
- Witch 6
- Wizard 6
you can make your voice (or any sound that you can normally make vocally) seem to issue from someplace else. you can speak in any language you know. with respect to such voices and sounds, anyone who ...
- Arcanist 1
- Bard 1
- Skald 1
- Sorcerer 1
- Summoner 1
- Wizard 1
when you cast this spell, you assume the form of any small or medium creature of the vermin type. if the form you assume has any of the following abilities, you gain the listed ability: climb 30 feet,...
- Alchemist 4
- Arcanist 4
- Bloodrager 4
- Druid 3
- Hunter 3
- Investigator 4
- Magus 4
- Sorcerer 4
- Witch 3
- Wizard 4
this spell functions as vermin shape i, except it also allows you to assume the form of a tiny or large creature of the vermin type. if the form you assume has any of the following abilities, you gain...
- Alchemist 5
- Arcanist 5
- Druid 4
- Hunter 4
- Investigator 5
- Magus 5
- Sorcerer 5
- Witch 4
- Wizard 5
you transform the physical makeup of a weapon as you desire. this spell functions like greater magic weapon, except that it subtly alters the physical properties of a weapon, enabling it to bypass dam...
- Arcanist 3
- Bard 2
- Bloodrager 3
- Hunter 2
- Magus 3
- Ranger 2
- Skald 2
- Sorcerer 3
- Wizard 3