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Showing spells 337–360 of 1400.

Detect Radiation

pf1e Divination

you detect radiation in the surrounding area. you see radioactive auras as a glowing green shimmer in the air that emanates from radioactive objects; the brighter and more intense the green, the more ...

Class Levels:
  • Arcanist 1
  • Bard 1
  • Cleric 1
  • Druid 1
  • Hunter 1
  • Oracle 1
  • Ranger 1
  • Skald 1
  • Sorcerer 1
  • Warpriest 1
  • Wizard 1
Tags:
divination

Detect Scrying

pf1e Divination

you immediately become aware of any attempt to observe you by means of a divination (scrying) spell or effect. the spell's area radiates from you and moves as you move. you know the location of every ...

Class Levels:
  • Arcanist 4
  • Bard 4
  • Inquisitor 4
  • Shaman 4
  • Skald 4
  • Sorcerer 4
  • Witch 4
  • Wizard 4
Tags:
divination

Detect Secret Doors

pf1e Divination

you can detect secret doors, compartments, caches, and so forth. only passages, doors, or openings that have been specifically constructed to escape detection are detected by this spell. the amount of...

Class Levels:
  • Alchemist 1
  • Arcanist 1
  • Bard 1
  • Skald 1
  • Sorcerer 1
  • Witch 1
  • Wizard 1
Tags:
divination

Detect Snares And Pits

pf1e Divination

you can detect simple pits, deadfalls, and snares as well as mechanical traps constructed of natural materials. the spell does not detect complex traps, including trapdoor traps.detect snares and pits...

Class Levels:
  • Druid 1
  • Hunter 1
  • Ranger 1
Tags:
divination

Detect Thoughts

pf1e Divination

you detect surface thoughts. the amount of information revealed depends on how long you study a particular area or subject.1st round: presence or absence of thoughts (from conscious creatures with int...

Class Levels:
  • Alchemist 2
  • Arcanist 2
  • Bard 2
  • Inquisitor 2
  • Skald 2
  • Sorcerer 2
  • Summoner 2
  • Witch 2
  • Wizard 2
Tags:
divination mind-affecting

Detect Undead

pf1e Divination

you can detect the aura that surrounds undead creatures. the amount of information revealed depends on how long you study a particular area.1st round: presence or absence of undead auras.2nd round: nu...

Class Levels:
  • Alchemist 1
  • Arcanist 1
  • Cleric 1
  • Inquisitor 1
  • Oracle 1
  • Paladin 1
  • Shaman 1
  • Sorcerer 1
  • Warpriest 1
  • Wizard 1
Tags:
divination

Detonate

pf1e Evocation

you flood yourself with a potent surge of elemental energy. one round after completing the casting of the spell, the energy explodes from your body.when this spell creates the explosion of energy, cho...

Class Levels:
  • Alchemist 4
  • Arcanist 4
  • Bloodrager 4
  • Elementalist Wizard 4
  • Investigator 4
  • Magus 4
  • Sorcerer 4
  • Wizard 4
Tags:
evocation acid cold electricity fire

Devolution

pf1e Transmutation

this spell causes an eidolon to lose one evolution plus one additional evolution for every five caster levels. evolutions with the highest total cost are lost first. if there is a tie, randomly determ...

Class Levels:
  • Arcanist 3
  • Sorcerer 3
  • Summoner 3
  • Wizard 3
Tags:
transmutation

Diagnose Disease

pf1e Divination

you determine whether a creature, object, or area carries any sort of disease or infestation (including molds, slimes, and similar hazards), or any exceptional or supernatural effects causing the sick...

Class Levels:
  • Cleric 1
  • Druid 1
  • Hunter 1
  • Oracle 1
  • Paladin 1
  • Ranger 1
  • Warpriest 1
  • Witch 1
Tags:
divination

Dictum

pf1e Evocation

any nonlawful creature within the area of a dictum spell suffers the following ill effects.

Class Levels:
  • Cleric 7
  • Inquisitor 6
  • Oracle 7
  • Warpriest 7
Tags:
evocation lawful sonic

Dimension Door

pf1e Conjuration

you instantly transfer yourself from your current location to any other spot within range. you always arrive at exactly the spot desired—whether by simply visualizing the area or by stating dire...

Class Levels:
  • Arcanist 4
  • Bard 4
  • Magus 4
  • Skald 4
  • Sorcerer 4
  • Summoner 3
  • Witch 4
  • Wizard 4
Tags:
conjuration teleportation

Dimensional Anchor

pf1e Abjuration

a green ray springs from your hand. you must make a ranged touch attack to hit the target. any creature or object struck by the ray is covered with a shimmering emerald field that completely blocks ex...

Class Levels:
  • Arcanist 4
  • Cleric 4
  • Inquisitor 3
  • Oracle 4
  • Sorcerer 4
  • Summoner 3
  • Warpriest 4
  • Wizard 4
Tags:
abjuration

Dimensional Lock

pf1e Abjuration

you create a shimmering emerald barrier that completely blocks extradimensional travel. forms of movement barred include astral projection, blink, dimension door, ethereal jaunt, etherealness, gate, m...

Class Levels:
  • Arcanist 8
  • Cleric 8
  • Oracle 8
  • Sorcerer 8
  • Summoner 6
  • Warpriest 8
  • Wizard 8
Tags:
abjuration

Diminish Plants

pf1e Transmutation

this spell has two versions.prune growth: this version of the spell causes normal vegetation within long range (400 feet + 40 feet per level) to shrink to about one-third normal size, becoming untangl...

Class Levels:
  • Druid 3
  • Hunter 3
  • Ranger 3
Tags:
transmutation

Discern Lies

pf1e Divination

each round, you concentrate on one target, who must be within range. you know if the target deliberately and knowingly speaks a lie by discerning disturbances in its aura caused by lying. the spell do...

Class Levels:
  • Alchemist 4
  • Cleric 4
  • Inquisitor 4
  • Oracle 4
  • Paladin 3
  • Warpriest 4
  • Witch 4
Tags:
divination

Discern Location

pf1e Divination

a discern location spell is among the most powerful means of locating creatures or objects. nothing short of a mind blank spell or the direct intervention of a deity keeps you from learning the exact ...

Class Levels:
  • Arcanist 8
  • Cleric 8
  • Oracle 8
  • Shaman 8
  • Sorcerer 8
  • Summoner 6
  • Warpriest 8
  • Witch 8
  • Wizard 8
Tags:
divination

Discharge

pf1e Abjuration

No summary yet.

Class Levels:
  • Arcanist 3
  • Bard 3
  • Cleric 3
  • Magus 3
  • Oracle 3
  • Skald 3
  • Sorcerer 3
  • Warpriest 3
  • Witch 3
  • Wizard 3
Tags:
abjuration

Discharge Greater

pf1e Abjuration

this spell functions as discharge, except it can discharge multiple technological objects and can be used to target an area.you choose to use greater discharge in one of two ways: an area discharge or...

Class Levels:
  • Arcanist 6
  • Bard 6
  • Cleric 6
  • Magus 6
  • Oracle 6
  • Skald 6
  • Sorcerer 6
  • Warpriest 6
  • Witch 6
  • Wizard 6
Tags:
abjuration

Discordant Blast

pf1e Evocation

you create a wave of thunder and force, either in a 10-foot-radius burst centered on you or in 30-foot cone-shaped burst. creatures in the area take 3d6 points of sonic damage and are pushed away as i...

Class Levels:
  • Bard 4
  • Skald 4
Tags:
evocation sonic

Discovery Torch

pf1e Evocation

an object you touch emanates a 20-foot radius of bright light. the effect looks like a regular flame but creates no heat and uses no oxygen. allies within the area of this light gain a +2 enhancement ...

Class Levels:
  • Bard 2
  • Cleric 3
  • Inquisitor 2
  • Oracle 3
  • Skald 2
  • Warpriest 3
Tags:
evocation light

Disfiguring Touch

pf1e Transmutation

with a touch, you cause the victim of this spell to suffer a painful curse that causes it to grow hideously disfigured. the physical appearance of the deformity is subject to the caster's whim (most d...

Class Levels:
  • Arcanist 2
  • Bloodrager 2
  • Cleric 2
  • Oracle 2
  • Sorcerer 2
  • Warpriest 2
  • Witch 2
  • Wizard 2
Tags:
transmutation curse

Disguise Other

pf1e Illusion

this spell functions as disguise self, except you can disguise either yourself or another creature.

Class Levels:
  • Arcanist 2
  • Bard 2
  • Inquisitor 2
  • Skald 2
  • Sorcerer 2
  • Wizard 2
Tags:
illusion glamer

Disguise Self

pf1e Illusion

you make yourself—including clothing, armor, weapons, and equipment—look different. you can seem 1 foot shorter or taller, thin, fat, or in between. you cannot change your creature type (a...

Class Levels:
  • Alchemist 1
  • Antipaladin 1
  • Arcanist 1
  • Bard 1
  • Inquisitor 1
  • Skald 1
  • Sorcerer 1
  • Wizard 1
Tags:
illusion glamer

Disintegrate

pf1e Transmutation

a thin, green ray springs from your pointing finger. you must make a successful ranged touch attack to hit. any creature struck by the ray takes 2d6 points of damage per caster level (to a maximum of ...

Class Levels:
  • Arcanist 6
  • Magus 6
  • Sorcerer 6
  • Wizard 6
Tags:
transmutation