Clear

Showing spells 361–384 of 1400.

Dismissal

pf1e Abjuration

this spell forces an extraplanar creature back to its proper plane if it fails a will save. if the spell is successful, the creature is instantly whisked away, but there is a 20% chance of actually se...

Class Levels:
  • Arcanist 5
  • Cleric 4
  • Inquisitor 4
  • Oracle 4
  • Shaman 4
  • Sorcerer 5
  • Summoner 4
  • Warpriest 4
  • Wizard 5
Tags:
abjuration

Dispel Chaos

pf1e Abjuration

this spell functions like dispel evil, except that you are surrounded by constant, blue lawful energy, and the spell affects chaotic creatures and spells rather than evil ones.

Class Levels:
  • Cleric 5
  • Inquisitor 5
  • Oracle 5
  • Paladin 4
  • Shaman 5
  • Warpriest 5
Tags:
abjuration lawful

Dispel Evil

pf1e Abjuration

shimmering, white holy energy surrounds you. this energy has three effects.first, you gain a +4 deflection bonus to ac against attacks by evil creatures.second, on making a successful melee touch atta...

Class Levels:
  • Cleric 5
  • Inquisitor 5
  • Oracle 5
  • Paladin 4
  • Shaman 5
  • Warpriest 5
Tags:
abjuration good

Dispel Good

pf1e Abjuration

this spell functions like dispel evil, except that you are surrounded by dark, wavering unholy energy, and the spell affects good creatures and spells rather than evil ones.

Class Levels:
  • Antipaladin 4
  • Cleric 5
  • Inquisitor 5
  • Oracle 5
  • Shaman 5
  • Warpriest 5
Tags:
abjuration evil

Dispel Law

pf1e Abjuration

this spell functions like dispel evil, except that you are surrounded by flickering, yellow chaotic energy, and the spell affects lawful creatures and spells rather than evil ones.

Class Levels:
  • Antipaladin 4
  • Cleric 5
  • Inquisitor 5
  • Oracle 5
  • Shaman 5
  • Warpriest 5
Tags:
abjuration chaotic

Dispel Magic

pf1e Abjuration

you can use dispel magic to end one ongoing spell that has been cast on a creature or object, to temporarily suppress the magical abilities of a magic item, or to counter another spellcaster's spell. ...

Class Levels:
  • Antipaladin 3
  • Arcanist 3
  • Bard 3
  • Cleric 3
  • Druid 4
  • Hunter 4
  • Inquisitor 3
  • Magus 3
  • Oracle 3
  • Paladin 3
  • Shaman 3
  • Skald 3
  • Sorcerer 3
  • Summoner 3
  • Warpriest 3
  • Witch 3
  • Wizard 3
Tags:
abjuration

Dispel Magic Greater

pf1e Abjuration

this spell functions like dispel magic, except that it can end more than one spell on a target and it can be used to target multiple creatures. you choose to use greater dispel magic in one of three w...

Class Levels:
  • Arcanist 6
  • Bard 5
  • Cleric 6
  • Druid 6
  • Hunter 6
  • Inquisitor 6
  • Magus 6
  • Oracle 6
  • Shaman 6
  • Skald 5
  • Sorcerer 6
  • Summoner 5
  • Warpriest 6
  • Witch 6
  • Wizard 6
Tags:
abjuration

Displacement

pf1e Illusion

the subject of this spell appears to be about 2 feet away from its true location. the creature benefits from a 50% miss chance as if it had total concealment. unlike actual total concealment, displace...

Class Levels:
  • Alchemist 3
  • Arcanist 3
  • Bard 3
  • Magus 3
  • Skald 3
  • Sorcerer 3
  • Summoner 3
  • Wizard 3
Tags:
illusion glamer

Disrupt Undead

pf1e Necromancy

you direct a ray of positive energy. you must make a ranged touch attack to hit, and if the ray hits an undead creature, it deals 1d6 points of damage to it.

Class Levels:
  • Arcanist 0
  • Inquisitor 0
  • Magus 0
  • Sorcerer 0
  • Wizard 0
Tags:
necromancy

Disrupting Weapon

pf1e Transmutation

this spell makes a melee weapon deadly to undead. any undead creature with hd equal to or less than your caster level must succeed on a will save or be destroyed utterly if struck in combat with this ...

Class Levels:
  • Cleric 5
  • Inquisitor 5
  • Oracle 5
  • Warpriest 5
Tags:
transmutation

Distracting Cacophony

pf1e Evocation

the air fills with loud and discordant noise, making concentration difficult. casting a spell in this area of cacophony requires a concentration check (dc 15 + the level of the spell being cast). any ...

Class Levels:
  • Arcanist 3
  • Bard 2
  • Skald 2
  • Sorcerer 3
  • Wizard 3
Tags:
evocation sonic

Distressing Tone

pf1e Evocation

you create a powerful tone that vibrates living flesh. targets must save or gain the sickened condition. creatures that are immune to critical hits are immune to this spell.

Class Levels:
  • Bard 2
  • Inquisitor 2
  • Skald 2
Tags:
evocation sonic

Divination

pf1e Divination

similar to augury but more powerful, a divination spell can provide you with a useful piece of advice in reply to a question concerning a specific goal, event, or activity that is to occur within 1 we...

Class Levels:
  • Cleric 4
  • Inquisitor 4
  • Oracle 4
  • Shaman 4
  • Warpriest 4
  • Witch 4
Tags:
divination

Divine Arrow

pf1e Transmutation

you imbue a projectile, such as an arrow or shuriken, with holy energy so that it deals extra damage to undead equal to that dealt by your lay on hands feature. this extra damage is not multiplied on ...

Class Levels:
  • Paladin 2
Tags:
transmutation good

Divine Favor

pf1e Evocation

calling upon the strength and wisdom of a deity, you gain a +1 luck bonus on attack and weapon damage rolls for every three caster levels you have (at least +1, maximum +3). the bonus doesn't apply to...

Class Levels:
  • Cleric 1
  • Inquisitor 1
  • Oracle 1
  • Paladin 1
  • Warpriest 1
Tags:
evocation

Divine Power

pf1e Evocation

calling upon the divine power of your patron, you imbue yourself with strength and skill in combat. you gain a +1 luck bonus on attack rolls, weapon damage rolls, strength checks, and strength-based s...

Class Levels:
  • Cleric 4
  • Inquisitor 4
  • Oracle 4
  • Shaman 4
  • Warpriest 4
Tags:
evocation

Divine Pursuit

pf1e Transmutation

select one creature within 60 feet that you have damaged. if that creature has a burrow, climb, fly, or swim speed, you gain that form of movement for the duration of the spell at the same speed and m...

Class Levels:
  • Inquisitor 5
Tags:
transmutation

Divine Transfer

pf1e Necromancy

with a single touch, you transfer some of your life essence to the subject, transferring your hit points and your resolve. when you touch the subject you can transfer up to a number of hit points equa...

Class Levels:
  • Paladin 3
Tags:
necromancy

Divine Vessel

pf1e Transmutation

you accept otherworldly energies into your body and transform. your size increases by one category, your height doubles, and your weight increases by a factor of eight. your features shift into those ...

Class Levels:
  • Oracle 8
Tags:
transmutation chaotic evil good lawful

Dominate Animal

pf1e Enchantment

this spell allows you to enchant the targeted animal and direct it with simple commands such as “attack,” “run,” and “fetch.” suicidal or self-destructive commands ...

Class Levels:
  • Druid 3
  • Hunter 3
  • Shaman 3
Tags:
enchantment compulsion mind-affecting

Dominate Monster

pf1e Enchantment

this spell functions like dominate person, except that the spell is not restricted by creature type.

Class Levels:
  • Arcanist 9
  • Sorcerer 9
  • Summoner 6
  • Witch 9
  • Wizard 9
Tags:
enchantment compulsion mind-affecting

Dominate Person

pf1e Enchantment

you can control the actions of any humanoid creature through a telepathic link that you establish with the subject's mind.if you and the subject have a common language, you can generally force the sub...

Class Levels:
  • Arcanist 5
  • Bard 4
  • Shaman 5
  • Skald 4
  • Sorcerer 5
  • Witch 5
  • Wizard 5
Tags:
enchantment compulsion mind-affecting

Doom

pf1e Necromancy

this spell fills a single subject with a feeling of horrible dread that causes it to become shaken.

Class Levels:
  • Antipaladin 1
  • Cleric 1
  • Inquisitor 1
  • Oracle 1
  • Shaman 1
  • Warpriest 1
Tags:
necromancy emotion fear mind-affecting

Draconic Reservoir

pf1e Evocation

draconic reservoir functions as protection from energy, absorbing 6 points of one type of energy damage per caster level (acid, cold, electricity, or fire, maximum 60 points). each round, as a swift a...

Class Levels:
  • Alchemist 3
  • Arcanist 3
  • Bloodrager 3
  • Elementalist Wizard 3
  • Investigator 3
  • Sorcerer 3
  • Wizard 3
Tags:
evocation acid cold electricity fire