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Showing spells 877–888 of 1401.

Phantom Steed Communal

pf1e Conjuration

this spell functions like phantom steed, except you can summon up to six steeds, and you divide the duration in 1-hour intervals among the steeds summoned.

Class Levels:
  • Arcanist 4
  • Bard 4
  • Skald 4
  • Sorcerer 4
  • Summoner 3
  • Wizard 4
Tags:
conjuration

Phantom Trap

pf1e Illusion

this spell makes a lock or other small mechanism seem to be trapped to anyone who can detect traps. you place the spell upon any small mechanism or device, such as a lock, hinge, hasp, cork, cap, or r...

Class Levels:
  • Arcanist 2
  • Sorcerer 2
  • Wizard 2
Tags:
illusion glamer

Phase Door

pf1e Conjuration

this spell creates an ethereal passage through wooden, plaster, or stone walls, but not other materials. the phase door is invisible and inaccessible to all creatures except you, and only you can use ...

Class Levels:
  • Arcanist 7
  • Sorcerer 7
  • Witch 7
  • Wizard 7
Tags:
conjuration creation

Pied Piping

pf1e Enchantment

you call forth a melody so compelling and attractive that creatures belonging to a group with a specific, identifiable physical trait (such as type, subtype, age, gender, or hair color) find it almost...

Class Levels:
  • Bard 6
  • Skald 6
Tags:
enchantment compulsion mind-affecting sonic

Piercing Shriek

pf1e Evocation

you emit an ear-splitting shriek which can be heard only by the target of this spell; all other observers merely see you screaming silently. the target suffers wracking pain from the scream, gaining t...

Class Levels:
  • Bard 2
  • Skald 2
Tags:
evocation pain sonic

Pilfering Hand

pf1e Evocation

you create and control an invisible telekinetic force, manipulating it with either startling abruptness or careful deliberateness, allowing you to seize an object from an opponent or remotely manipula...

Class Levels:
  • Arcanist 2
  • Bard 2
  • Cleric 2
  • Magus 2
  • Oracle 2
  • Skald 2
  • Sorcerer 2
  • Warpriest 2
  • Wizard 2
Tags:
evocation force

Pillar Of Life

pf1e Conjuration

you conjure a pillar of positive energy in a single 5-foot square within range that radiates light as if it were a sunrod. living creatures adjacent to the pillar can spend a standard action to touch ...

Class Levels:
  • Cleric 5
  • Oracle 5
  • Warpriest 5
Tags:
conjuration healing light

Plague Carrier

pf1e Necromancy

the target's natural attacks carry filth fever (dc 10 + 1/2 of the creature's hit dice + creature's con modifier)

Class Levels:
  • Arcanist 5
  • Cleric 4
  • Druid 4
  • Hunter 4
  • Oracle 4
  • Sorcerer 5
  • Warpriest 4
  • Witch 5
  • Wizard 5
Tags:
necromancy disease evil

Plague Storm

pf1e Necromancy

you create a hideous gray cloud, similar to fog cloud, that occasionally crackles with foul-smelling bolts of sickly green lightning. creatures in the area must save or contract one of the following d...

Class Levels:
  • Arcanist 7
  • Cleric 6
  • Druid 6
  • Hunter 6
  • Oracle 6
  • Sorcerer 7
  • Warpriest 6
  • Witch 6
  • Wizard 7
Tags:
necromancy disease evil

Planar Adaptation

pf1e Transmutation

planar adaptation grants you immunity to the harmful environmental effects of a particular plane of existence, including such hazards as toxicity, extreme temperatures, and lack of air. additionally, ...

Class Levels:
  • Alchemist 5
  • Arcanist 5
  • Cleric 4
  • Elementalist Wizard 5
  • Investigator 5
  • Oracle 4
  • Sorcerer 5
  • Summoner 5
  • Warpriest 4
  • Wizard 5
Tags:
transmutation

Planar Adaptation Mass

pf1e Transmutation

this spell functions like planar adaptation, except as noted above.

Class Levels:
  • Arcanist 7
  • Cleric 6
  • Elementalist Wizard 7
  • Oracle 6
  • Sorcerer 7
  • Summoner 6
  • Warpriest 6
  • Wizard 7
Tags:
transmutation

Planar Ally

pf1e Conjuration

this spell functions like lesser planar ally, except you may call a single creature of 12 hd or less, or two creatures of the same kind whose hd total no more than 12. the creatures agree to help you ...

Class Levels:
  • Cleric 6
  • Oracle 6
  • Shaman 6
  • Warpriest 6
Tags:
conjuration calling