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Showing spells 949–960 of 1401.

Rage

pf1e Enchantment

each affected creature gains a +2 morale bonus to strength and constitution, a +1 morale bonus on will saves, and a –2 penalty to ac. the effect is otherwise identical with a barbarian's rage ex...

Class Levels:
  • Alchemist 3
  • Arcanist 3
  • Bard 2
  • Bloodrager 3
  • Skald 2
  • Sorcerer 3
  • Summoner 3
  • Witch 3
  • Wizard 3
Tags:
enchantment compulsion emotion mind-affecting

Raging Rubble

pf1e Transmutation

you animate an area of rubble, gravel, or other small stones, creating a dangerous, rolling area of debris. the animated rubble has a space of 10 feet and acts like a swarm, damaging (1d6 hit points) ...

Class Levels:
  • Arcanist 3
  • Bard 3
  • Bloodrager 3
  • Cleric 3
  • Druid 3
  • Hunter 3
  • Oracle 3
  • Skald 3
  • Sorcerer 3
  • Warpriest 3
  • Witch 3
  • Wizard 3
Tags:
transmutation earth

Rain Of Frogs

pf1e Conjuration

this spell functions as summon swarm, except you summon a swarm of poisonous frogs. this swarm has the statistics of a centipede swarm, except it has the animal type and its poison deals constitution ...

Class Levels:
  • Arcanist 3
  • Bard 3
  • Druid 3
  • Hunter 3
  • Shaman 4
  • Skald 3
  • Sorcerer 3
  • Summoner 3
  • Witch 3
  • Wizard 3
Tags:
conjuration summoning

Rainbow Pattern

pf1e Illusion

a glowing, rainbow-hued pattern of interweaving colors fascinates those within it. rainbow pattern fascinates a maximum of 24 hd of creatures. creatures with the fewest hd are affected first. among cr...

Class Levels:
  • Arcanist 4
  • Bard 4
  • Skald 4
  • Sorcerer 4
  • Wizard 4
Tags:
illusion pattern mind-affecting

Raise Animal Companion

pf1e Conjuration

this spell functions as raise dead, but it only affects an animal companion, familiar, or paladin's bonded mount.

Class Levels:
  • Druid 5
  • Hunter 4
  • Paladin 4
  • Ranger 4
Tags:
conjuration healing

Raise Dead

pf1e Conjuration

you restore life to a deceased creature. you can raise a creature that has been dead for no longer than 1 day per caster level. in addition, the subject's soul must be free and willing to return. if t...

Class Levels:
  • Adept 5
  • Cleric 5
  • Oracle 5
  • Shaman 6
  • Warpriest 5
  • Witch 6
Tags:
conjuration healing

Rally Point

pf1e Enchantment

you create a spot that has the power to briefly hearten any good creature who comes into contact with it. a good creature who enters this square (even if simply as part of its normal move) gains a +2 ...

Class Levels:
  • Paladin 1
Tags:
enchantment compulsion emotion good mind-affecting

Rampart

pf1e Conjuration

you create a massive rampart of hard-packed earth and stone 5 feet thick. the rampart cannot be conjured so that it occupies the same space as another creature or object. each 5-foot-wide section of t...

Class Levels:
  • Arcanist 7
  • Druid 7
  • Elementalist Wizard 7
  • Sorcerer 7
  • Wizard 7
Tags:
conjuration creation earth

Rapid Repair

pf1e Transmutation

the targeted construct gains fast healing 5. this does not stack with any fast healing the construct already has. fast healing has no effect on a construct that has been brought to 0 hit points or des...

Class Levels:
  • Arcanist 5
  • Cleric 5
  • Oracle 5
  • Sorcerer 5
  • Warpriest 5
  • Wizard 5
Tags:
transmutation

Ray Of Enfeeblement

pf1e Necromancy

a coruscating ray springs from your hand. you must succeed on a ranged touch attack to strike a target. the subject takes a penalty to strength equal to 1d6+1 per two caster levels (maximum 1d6+5). th...

Class Levels:
  • Arcanist 1
  • Bloodrager 1
  • Magus 1
  • Sorcerer 1
  • Witch 1
  • Wizard 1
Tags:
necromancy

Ray Of Exhaustion

pf1e Necromancy

a black ray projects from your pointing finger. you must succeed on a ranged touch attack with the ray to strike a target.the subject is immediately exhausted for the spell's duration. a successful fo...

Class Levels:
  • Arcanist 3
  • Bloodrager 3
  • Magus 3
  • Sorcerer 3
  • Witch 3
  • Wizard 3
Tags:
necromancy

Ray Of Frost

pf1e Evocation

a ray of freezing air and ice projects from your pointing finger. you must succeed on a ranged touch attack with the ray to deal damage to a target. the ray deals 1d3 points of cold damage.

Class Levels:
  • Arcanist 0
  • Elementalist Wizard 0
  • Magus 0
  • Sorcerer 0
  • Wizard 0
Tags:
evocation cold