Spellbook
Showing spells 1021–1032 of 1401.
your height immediately doubles, and your weight increases by a factor of eight. this increase changes your size category to the next larger one. you gain a +4 size bonus to strength and constitution ...
- Cleric 5
- Inquisitor 5
- Oracle 5
- Warpriest 5
infusing the target with a surge of furious divine energy, you enhance a creature's ability to hit an opponent based on the number of times it has already hit that opponent with a successful attack. e...
- Inquisitor 3
- Paladin 2
summoning up the power of the tempest, you direct a current of forceful winds where you please. this spell creates a 5-foot-diameter line of wind—the direction of the wind is away from your loca...
- Arcanist 4
- Bloodrager 4
- Druid 4
- Elementalist Wizard 4
- Hunter 4
- Magus 4
- Sorcerer 4
- Wizard 4
to use this spell, you first touch the intended recipient, creating a sympathetic field of healing energies between you. once the spell has been cast, you and the target may cast conjuration (healing)...
- Cleric 3
- Inquisitor 2
- Oracle 3
- Paladin 2
- Warpriest 3
this spell sanctifies an area with heavenly power. the dc to resist spells or spell-like abilities with the good descriptor or channeled energy that damages evil outsiders (as when using alignment cha...
- Cleric 2
- Oracle 2
- Paladin 2
- Warpriest 2
this spell blesses a corpse with positive energy, preventing it from being turned into an undead creature. attempts to raise the corpse as an undead automatically fail. if the corpse is of a person sl...
- Cleric 1
- Inquisitor 1
- Oracle 1
- Paladin 1
- Warpriest 1
- Witch 1
any opponent attempting to directly attack the warded creature, even with a targeted spell, must attempt a will save. if the save succeeds, the opponent can attack normally and is unaffected by that c...
- Cleric 1
- Inquisitor 1
- Oracle 1
- Warpriest 1