Spellbook
Showing spells 1081–1092 of 1401.
you can share your facility for one particular language with another creature. for 24 hours the target can read, understand, and communicate to the best of its ability in any one language which you al...
- Arcanist 2
- Bard 1
- Cleric 2
- Druid 2
- Hunter 2
- Oracle 2
- Skald 1
- Sorcerer 2
- Warpriest 2
- Wizard 2
you momentarily link your mind with the target and share a single memory of no longer than 1 minute. you can show the target one of your memories, show the target one of its own memories, or view one ...
- Arcanist 2
- Bard 2
- Skald 2
- Sorcerer 2
- Witch 2
- Wizard 2
spending a moment in meditation and conjuring an image of the creature to mind, you reshape your link with your familiar, causing it to functions like a scrying sensor. upon casting this spell you can...
- Arcanist 4
- Sorcerer 4
- Witch 3
- Wizard 4
shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single solid, nonmagical object; or damages a crystalline creature.used as an area attack, shatter destroys non...
- Arcanist 2
- Bard 2
- Bloodrager 2
- Cleric 2
- Elementalist Wizard 2
- Magus 2
- Oracle 2
- Skald 2
- Sorcerer 2
- Warpriest 2
- Wizard 2
shield creates an invisible shield of force that hovers in front of you. it negates magic missile attacks directed at you. the disk also provides a +4 shield bonus to ac. this bonus applies against in...
- Alchemist 1
- Arcanist 1
- Bloodrager 1
- Magus 1
- Sorcerer 1
- Summoner 1
- Wizard 1
this spell creates a shimmering, magical field around the target that averts and deflects attacks. the spell grants the subject a +2 deflection bonus to ac, with an additional +1 to the bonus for ever...
- Cleric 1
- Inquisitor 1
- Oracle 1
- Warpriest 1
a dim, blue glow surrounds the subjects, protecting them from attacks, granting them resistance to spells cast by chaotic creatures, and slowing chaotic creatures when they strike the subjects. this a...
- Cleric 8
- Oracle 8
- Warpriest 8
this spell wards the subject and creates a mystic connection between you and the subject so that some of its wounds are transferred to you. the subject gains a +1 deflection bonus to ac and a +1 resis...
- Cleric 2
- Inquisitor 2
- Oracle 2
- Paladin 2
- Warpriest 2
you cause an earthen or sandy surface to shift and churn within the area. the shifting sand obliterates tracks and is considered difficult terrain. acrobatics checks in the area take a penalty equal t...
- Arcanist 3
- Druid 3
- Elementalist Wizard 3
- Hunter 3
- Sorcerer 3
- Wizard 3