Spellbook
Showing spells 1153–1164 of 1401.
you point your finger at a creature, causing it to spontaneously burst into flame. the target takes 3d6 points of fire damage and catches on fire. a successful fortitude save reduces this damage by ha...
- Arcanist 2
- Sorcerer 2
- Wizard 2
the target becomes flexible regardless of its actual size and mass. it can move through areas at least half its size with no penalty for squeezing. it can move through a space at least one-quarter its...
- Alchemist 2
- Arcanist 2
- Investigator 2
- Sorcerer 2
- Witch 2
- Wizard 2
upon casting this spell, you target a living creature that has –1 or fewer hit points. that creature is automatically stabilized and does not lose any further hit points. if the creature later t...
- Adept 0
- Cleric 0
- Druid 0
- Hunter 0
- Inquisitor 0
- Oracle 0
- Warpriest 0
- Witch 0
ammunition currently loaded in the target firearm is less prone to misfire. decrease the misfire range by 1 + 1 per five caster levels (maximum +5, minimum misfire 0) for the ammunition currently load...
- Arcanist 2
- Sorcerer 2
- Witch 2
- Wizard 2
a statue spell turns the subject to solid stone, along with any garments and equipment worn or carried. in statue form, the subject gains hardness 8. the subject retains its own hit points. the subjec...
- Alchemist 6
- Arcanist 7
- Elementalist Wizard 7
- Sorcerer 7
- Wizard 7
you cause a creature's arm to waver and prevent it from striking another creature. you can cast this spell when the target is about to make a melee attack against another creature. on a failed saving ...
- Paladin 4
you pull the breath from a creature's lungs, dealing damage and leaving it unable to speak, use breath weapons, or cast spells with verbal components. if the target fails its saving throw, it takes 2d...
- Arcanist 2
- Bard 2
- Bloodrager 2
- Druid 2
- Hunter 2
- Skald 2
- Sorcerer 2
- Witch 2
- Wizard 2
stinking cloud creates a bank of fog like that created by fog cloud, except that the vapors are nauseating. living creatures in the cloud become nauseated. this condition lasts as long as the creature...
- Arcanist 3
- Bloodrager 3
- Elementalist Wizard 3
- Magus 3
- Shaman 3
- Sorcerer 3
- Witch 3
- Wizard 3
a rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of bludgeoning damage to every creature in the area. this damage only occurs once, when the spell is cast. for the remainin...
- Arcanist 2
- Bloodrager 2
- Druid 2
- Elementalist Wizard 2
- Hunter 2
- Magus 2
- Ranger 2
- Sorcerer 2
- Wizard 2