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Showing spells 217–240 of 1400.

Cold Ice Strike

pf1e Evocation

you create a shredding flurry of ice slivers, which blast from your hand in a line. the line deals 1d6 points of cold damage per caster level (maximum 15d6).

Class Levels:
  • Arcanist 6
  • Cleric 6
  • Oracle 6
  • Sorcerer 6
  • Warpriest 6
  • Wizard 6
Tags:
evocation cold

Color Spray

pf1e Illusion

a vivid cone of clashing colors springs forth from your hand, causing creatures to become stunned, perhaps also blinded, and possibly knocking them unconscious. each creature within the cone is affect...

Class Levels:
  • Arcanist 1
  • Bloodrager 1
  • Magus 1
  • Sorcerer 1
  • Wizard 1
Tags:
illusion pattern mind-affecting

Command

pf1e Enchantment

you give the subject a single command, which it obeys to the best of its ability at its earliest opportunity. you may select from the following options.approach: on its turn, the subject moves toward ...

Class Levels:
  • Adept 1
  • Antipaladin 1
  • Cleric 1
  • Inquisitor 1
  • Oracle 1
  • Warpriest 1
  • Witch 1
Tags:
enchantment compulsion language-dependent mind-affecting

Command Greater

pf1e Enchantment

this spell functions like command, except that up to one creature per level may be affected, and the activities continue beyond 1 round. at the start of each commanded creature's action after the firs...

Class Levels:
  • Cleric 5
  • Inquisitor 5
  • Oracle 5
  • Warpriest 5
Tags:
enchantment compulsion language-dependent mind-affecting

Command Plants

pf1e Transmutation

this spell allows you some degree of control over one or more plant creatures. affected plant creatures can understand you, and they perceive your words and actions in the most favorable way (treat th...

Class Levels:
  • Druid 4
  • Hunter 3
  • Ranger 3
  • Shaman 4
Tags:
transmutation

Command Undead

pf1e Necromancy

this spell allows you a degree of control over an undead creature. if the subject is intelligent, it perceives your words and actions favorably (treat its attitude as friendly). it will not attack you...

Class Levels:
  • Arcanist 2
  • Sorcerer 2
  • Wizard 2
Tags:
necromancy

Commune

pf1e Divination

you contact your deity—or agents thereof—and ask questions that can be answered by a simple yes or no. (a cleric of no particular deity contacts a philosophically allied deity.) you are al...

Class Levels:
  • Adept 5
  • Cleric 5
  • Inquisitor 5
  • Oracle 5
  • Shaman 5
  • Warpriest 5
Tags:
divination

Commune With Birds

pf1e Divination

you utter a question in the form of a low-pitched bird call that can be heard up to a mile away, and can understand the responses given by birds in the area. over the next 10 minutes, the birds reply ...

Class Levels:
  • Arcanist 2
  • Bard 2
  • Druid 1
  • Hunter 1
  • Ranger 1
  • Shaman 2
  • Skald 2
  • Sorcerer 2
  • Witch 2
  • Wizard 2
Tags:
divination

Commune With Nature

pf1e Divination

you become one with nature, attaining knowledge of the surrounding territory. you instantly gain knowledge of as many as three facts from among the following subjects: the ground or terrain, plants, m...

Class Levels:
  • Druid 5
  • Hunter 4
  • Ranger 4
  • Shaman 5
Tags:
divination

Companion Mind Link

pf1e Enchantment

the link between you and your animal companion becomes stronger. as long as you are within line of sight of your animal companion, you can telepathically communicate with it as if you two shared a lan...

Class Levels:
  • Druid 3
  • Hunter 3
  • Ranger 3
Tags:
enchantment charm mind-affecting

Compassionate Ally

pf1e Enchantment

at the sight of an injured ally, the target immediately disengages from its current course of action and rushes to provide aid. if the target possesses curative spells or magic items, it utilizes them...

Class Levels:
  • Arcanist 2
  • Bard 2
  • Cleric 2
  • Oracle 2
  • Skald 2
  • Sorcerer 2
  • Warpriest 2
  • Wizard 2
Tags:
enchantment compulsion emotion mind-affecting

Compel Hostility

pf1e Enchantment

whenever a creature you can see that threatens you makes an attack against one of your allies, as an immediate action, you can compel that creature to attack you instead. when you compel a creature to...

Class Levels:
  • Bard 1
  • Cleric 1
  • Hunter 1
  • Inquisitor 1
  • Oracle 1
  • Paladin 1
  • Ranger 1
  • Skald 1
  • Summoner 1
  • Warpriest 1
  • Witch 1
Tags:
enchantment compulsion mind-affecting

Comprehend Languages

pf1e Divination

you can understand the spoken words of creatures or read otherwise incomprehensible written messages. the ability to read does not necessarily impart insight into the material, merely its literal mean...

Class Levels:
  • Adept 1
  • Alchemist 1
  • Arcanist 1
  • Bard 1
  • Cleric 1
  • Inquisitor 1
  • Oracle 1
  • Shaman 1
  • Skald 1
  • Sorcerer 1
  • Warpriest 1
  • Witch 1
  • Wizard 1
Tags:
divination

Cone Of Cold

pf1e Evocation

cone of cold creates an area of extreme cold, originating at your hand and extending outward in a cone. it drains heat, dealing 1d6 points of cold damage per caster level (maximum 15d6).

Class Levels:
  • Arcanist 5
  • Elementalist Wizard 5
  • Magus 5
  • Shaman 6
  • Sorcerer 5
  • Witch 6
  • Wizard 5
Tags:
evocation cold

Confess

pf1e Enchantment

you ask the target creature a single question. on the subject's next action, it must answer truthfully in the same language as the question or take 1d6 points of damage per two caster levels (maximum ...

Class Levels:
  • Inquisitor 2
Tags:
enchantment compulsion language-dependent mind-affecting

Confusion

pf1e Enchantment

this spell causes confusion in the targets, making them unable to determine their actions. roll on the following table at the start of each subject's turn each round to see what it does in that round.

Class Levels:
  • Arcanist 4
  • Bard 3
  • Bloodrager 4
  • Skald 3
  • Sorcerer 4
  • Witch 4
  • Wizard 4
Tags:
enchantment compulsion mind-affecting

Confusion Lesser

pf1e Enchantment

this spell causes a single creature to become confused for 1 round.

Class Levels:
  • Bard 1
  • Skald 1
Tags:
enchantment compulsion mind-affecting

Conjure Black Pudding

pf1e Conjuration

you summon a black pudding that immediately attacks creatures near it. you have no control over the creature, and it may attack you if there are no more obvious opponents. the black pudding is treated...

Class Levels:
  • Arcanist 6
  • Sorcerer 6
  • Summoner 5
  • Wizard 6
Tags:
conjuration summoning acid

Consecrate

pf1e Evocation

this spell blesses an area with positive energy. the dc to resist positive channeled energy within this area gains a +3 sacred bonus. every undead creature entering a consecrated area suffers minor di...

Class Levels:
  • Cleric 2
  • Inquisitor 2
  • Oracle 2
  • Warpriest 2
Tags:
evocation good

Contact Other Plane

pf1e Divination

you send your mind to another plane of existence (an elemental plane or some plane farther removed) in order to receive advice and information from powers there. see the accompanying table for possibl...

Class Levels:
  • Alchemist 5
  • Arcanist 5
  • Sorcerer 5
  • Summoner 4
  • Witch 5
  • Wizard 5
Tags:
divination

Contagion

pf1e Necromancy

the subject contracts one of the following diseases: blinding sickness, bubonic plague, cackle fever, filth fever, leprosy, mindfire, red ache, shakes, or slimy doom. the disease is contracted immedia...

Class Levels:
  • Adept 3
  • Antipaladin 3
  • Arcanist 4
  • Bloodrager 4
  • Cleric 3
  • Druid 3
  • Hunter 3
  • Oracle 3
  • Sorcerer 4
  • Warpriest 3
  • Wizard 4
Tags:
necromancy disease evil

Contagion Greater

pf1e Necromancy

this spell functions as contagion, except the victim cannot overcome the disease without magic—making the required number of saves does not cure it. the dc to remove the disease with magic is eq...

Class Levels:
  • Arcanist 6
  • Cleric 5
  • Druid 5
  • Hunter 5
  • Oracle 5
  • Sorcerer 6
  • Warpriest 5
  • Witch 5
  • Wizard 6
Tags:
necromancy disease evil

Contagious Flame

pf1e Evocation

you blast several enemies with beams of fire. you may fire three rays, plus one additional ray for every four levels beyond 11th (to a maximum of five rays at 19th level). each ray requires a ranged t...

Class Levels:
  • Arcanist 6
  • Elementalist Wizard 6
  • Magus 6
  • Sorcerer 6
  • Wizard 6
Tags:
evocation fire

Contingency

pf1e Evocation

you can place another spell upon your person so that it comes into effect under some condition you dictate when casting contingency. the contingency spell and the companion spell are cast at the same ...

Class Levels:
  • Arcanist 6
  • Sorcerer 6
  • Wizard 6
Tags:
evocation