Spellbook
Showing spells 793–816 of 1401.
meteor swarm is a very powerful and spectacular spell that is similar to fireball in many aspects. when you cast it, four 2-foot-diameter spheres spring from your outstretched hand and streak in strai...
- Arcanist 9
- Elementalist Wizard 9
- Sorcerer 9
- Wizard 9
this spell functions like gaseous form, except the target's vaporous body is dangerous to creatures that touch it. a creature can make a fortitude save (dc 14 + your intelligence modifier) on its turn...
- Alchemist 4
- Arcanist 4
- Investigator 4
- Sorcerer 4
- Wizard 4
you create a fist-sized rock that flies toward one enemy. make an unarmed strike attack roll against the target as if it were in your threatened area. if the attack is successful, the rock deals bludg...
- Cleric 1
- Druid 1
- Hunter 1
- Oracle 1
- Warpriest 1
the subject is protected from all devices and spells that gather information about the target through divination magic (such as detect evil, locate creature, scry, and see invisible). this spell also ...
- Arcanist 8
- Sorcerer 8
- Witch 8
- Wizard 8
mind fog produces a bank of thin mist that weakens the mental resistance of those caught in it. creatures in the mind fog take a –10 penalty on wisdom checks and will saves. (a creature that suc...
- Arcanist 5
- Bard 5
- Skald 5
- Sorcerer 5
- Witch 5
- Wizard 5
you create a nonmagical, unattended object of nonliving vegetable matter. the volume of the item created cannot exceed 1 cubic foot per caster level. you must succeed on an appropriate craft skill che...
- Adept 4
- Arcanist 4
- Sorcerer 4
- Summoner 3
- Witch 4
- Wizard 4
this spell functions as the dream spell, except as follows. the messenger must be yourself or a gnome touched. the message can be no longer than 20 words. if the recipient of the message is not asleep...
- Alchemist 2
- Arcanist 3
- Bard 3
- Investigator 2
- Skald 3
- Sorcerer 3
- Witch 2
- Wizard 3
this spell functions as the minor creation spell, except the object created is a semi-real phantasm. any creature that interacts with the object may make a will save, with success causing the object t...
- Arcanist 4
- Sorcerer 4
- Wizard 4
this spell functions like hallucinatory terrain, except that it enables you to make any area appear to be something other than it is. the illusion includes audible, visual, tactile, and olfactory elem...
- Arcanist 5
- Bard 5
- Skald 5
- Sorcerer 5
- Wizard 5
this spell creates a number of illusory doubles of you that inhabit your square. these doubles make it difficult for enemies to precisely locate and attack you. when mirror image is cast, 1d4 images p...
- Adept 2
- Arcanist 2
- Bard 2
- Bloodrager 2
- Magus 2
- Skald 2
- Sorcerer 2
- Wizard 2
you briefly alter the flow of time to split a melee attack into two attacks. before the end of your next turn, when you make your next melee attack roll, compare the result to the ac of two opponents ...
- Arcanist 1
- Bloodrager 1
- Magus 1
- Sorcerer 1
- Wizard 1
by means of this spell, you misdirect the information from divination spells that reveal auras (detect evil, detect magic, discern lies, and the like). on casting the spell, you choose another object ...
- Arcanist 2
- Bard 2
- Skald 2
- Sorcerer 2
- Summoner 2
- Wizard 2
this spell functions as sanctuary, except creatures attempting to attack the target who fail their saves also feel a strong sense of pity toward the target, as if it were weak, pathetic, and not a thr...
- Arcanist 2
- Bard 2
- Skald 2
- Sorcerer 2
- Witch 2
- Wizard 2
you become invisible (as greater invisibility, a glamer), and at the same time, an illusory double of you (as major image, a figment) appears. you are then free to go elsewhere while your double moves...
- Alchemist 6
- Arcanist 6
- Bard 5
- Magus 6
- Skald 5
- Sorcerer 6
- Wizard 6
you reach into the subject's mind and modify as many as 5 minutes of its memories in one of the following ways. eliminate all memory of an event the subject actually experienced. this spell cannot neg...
- Bard 4
- Skald 4
each creature affected by this spell is given the potential for greater success and glory. if the affected creature is benefiting from a morale bonus of any type, it can double that morale bonus on on...
- Arcanist 1
- Bard 1
- Cleric 1
- Oracle 1
- Skald 1
- Sorcerer 1
- Warpriest 1
- Wizard 1
this spell grants you a sixth sense. once during the spell's duration, you may choose to use its effect. this spell grants you an insight bonus equal to your caster level (maximum +25) on any single a...
- Arcanist 8
- Sorcerer 8
- Witch 8
- Wizard 8
when you cast this spell, you can assume the form of any small or medium creature of the monstrous humanoid type. if the form you assume has any of the following abilities, you gain the listed ability...
- Alchemist 3
- Arcanist 3
- Bloodrager 3
- Investigator 3
- Magus 3
- Sorcerer 3
- Wizard 3
this spell functions as monstrous physique i, except it also allows you to assume the form of a tiny or large creature of the monstrous humanoid type. if the form you assume has any of the following a...
- Alchemist 4
- Arcanist 4
- Bloodrager 4
- Investigator 4
- Magus 4
- Sorcerer 4
- Wizard 4
this spell functions as monstrous physique ii, except it also allows you to assume the form of a diminutive or huge creature of the monstrous humanoid type. if the form you assume has any of the follo...
- Alchemist 5
- Arcanist 5
- Investigator 5
- Magus 5
- Sorcerer 5
- Wizard 5