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Showing spells 913–936 of 1401.

Prediction Of Failure

pf1e Divination

you wrack the target's body and mind with the anguish and suffering of every bitter failure it will ever experience, rendering it permanently shaken and sickened. a successful will save reduces the du...

Class Levels:
  • Arcanist 8
  • Sorcerer 8
  • Witch 8
  • Wizard 8
Tags:
divination curse fear mind-affecting

Prehensile Pilfer

pf1e Transmutation

the target's tail moves and acts more quickly, almost with a mind of its own. when making a full-attack action, the target may use its tail to make a dirty trick or steal combat maneuver as a swift ac...

Class Levels:
  • Alchemist 3
  • Arcanist 3
  • Bard 3
  • Investigator 3
  • Magus 3
  • Skald 3
  • Sorcerer 3
  • Wizard 3
Tags:
transmutation

Prestidigitation

pf1e Universal

prestidigitations are minor tricks that novice spellcasters use for practice. once cast, a prestidigitation spell enables you to perform simple magical effects for 1 hour. the effects are minor and ha...

Class Levels:
  • Arcanist 0
  • Bard 0
  • Magus 0
  • Skald 0
  • Sorcerer 0
  • Wizard 0
Tags:
universal

Primal Scream

pf1e Abjuration

you voice a mighty yell from the depths of your soul, invigorating yourself and dispelling enchantment and paralysis effects. this functions as break enchantment, except it only affects you and only f...

Class Levels:
  • Bard 4
  • Skald 4
Tags:
abjuration mind-affecting sonic

Prismatic Sphere

pf1e Abjuration

this spell functions like prismatic wall, except you conjure up an immobile, opaque globe of shimmering, multicolored light that surrounds you and protects you from all forms of attack. the sphere fla...

Class Levels:
  • Arcanist 9
  • Sorcerer 9
  • Wizard 9
Tags:
abjuration

Prismatic Spray

pf1e Evocation

this spell causes seven shimmering, multicolored beams of light to spray from your hand. each beam has a different power. creatures in the area of the spell with 8 hd or less are automatically blinded...

Class Levels:
  • Arcanist 7
  • Sorcerer 7
  • Wizard 7
Tags:
evocation

Prismatic Wall

pf1e Abjuration

prismatic wall creates a vertical, opaque wall—a shimmering, multicolored plane of light that protects you from all forms of attack. the wall flashes with seven colors, each of which has a disti...

Class Levels:
  • Arcanist 8
  • Sorcerer 8
  • Wizard 8
Tags:
abjuration

Produce Flame

pf1e Evocation

flames as bright as a torch appear in your open hand. the flames harm neither you nor your equipment.in addition to providing illumination, the flames can be hurled or used to touch enemies. you can s...

Class Levels:
  • Druid 1
  • Hunter 1
  • Shaman 1
Tags:
evocation fire

Programmed Image

pf1e Illusion

this spell functions like silent image, except that this spell's figment activates when a specific condition occurs. the figment includes visual, auditory, olfactory, and thermal elements, including i...

Class Levels:
  • Arcanist 6
  • Bard 6
  • Skald 6
  • Sorcerer 6
  • Wizard 6
Tags:
illusion figment

Project Image

pf1e Illusion

you tap energy from the plane of shadow to create a quasi-real, illusory version of yourself. the projected image looks, sounds, and smells like you but is intangible. the projected image mimics your ...

Class Levels:
  • Arcanist 7
  • Bard 6
  • Skald 6
  • Sorcerer 7
  • Wizard 7
Tags:
illusion shadow

Protection From Arrows

pf1e Abjuration

the warded creature gains resistance to ranged weapons. the subject gains damage reduction 10/magic against ranged weapons. this spell doesn't grant you the ability to damage creatures with similar da...

Class Levels:
  • Alchemist 2
  • Arcanist 2
  • Bloodrager 2
  • Sorcerer 2
  • Summoner 2
  • Wizard 2
Tags:
abjuration

Protection From Arrows Communal

pf1e Abjuration

this spell functions like protection from arrows, except you divide the duration in 1-hour intervals among the creatures touched. once the spell absorbs 10 points of damage per caster level (maximum 1...

Class Levels:
  • Alchemist 3
  • Arcanist 3
  • Investigator 3
  • Sorcerer 3
  • Summoner 3
  • Wizard 3
Tags:
abjuration

Protection From Chaos

pf1e Abjuration

this spell functions like protection from evil, except that the deflection and resistance bonuses apply to attacks made by chaotic creatures. the target receives a new saving throw against control by ...

Class Levels:
  • Adept 1
  • Arcanist 1
  • Bloodrager 1
  • Cleric 1
  • Inquisitor 1
  • Oracle 1
  • Paladin 1
  • Shaman 1
  • Sorcerer 1
  • Summoner 1
  • Warpriest 1
  • Wizard 1
Tags:
abjuration lawful

Protection From Chaos Communal

pf1e Abjuration

this spell functions like protection from chaos, except you divide the duration in 1-minute intervals among the creatures touched.

Class Levels:
  • Arcanist 2
  • Cleric 2
  • Inquisitor 2
  • Oracle 2
  • Paladin 2
  • Sorcerer 2
  • Summoner 2
  • Warpriest 2
  • Wizard 2
Tags:
abjuration lawful

Protection From Energy

pf1e Abjuration

protection from energy grants temporary immunity to the type of energy you specify when you cast it (acid, cold, electricity, fire, or sonic). when the spell absorbs 12 points per caster level of ener...

Class Levels:
  • Alchemist 3
  • Arcanist 3
  • Bloodrager 3
  • Cleric 3
  • Druid 3
  • Elementalist Wizard 3
  • Hunter 2
  • Inquisitor 3
  • Oracle 3
  • Ranger 2
  • Shaman 3
  • Sorcerer 3
  • Summoner 3
  • Warpriest 3
  • Wizard 3
Tags:
abjuration

Protection From Energy Communal

pf1e Abjuration

this spell functions like protection from energy, except you divide the duration in 10-minute intervals among the creatures touched. once the spell absorbs 12 points of energy damage per caster level ...

Class Levels:
  • Arcanist 4
  • Cleric 4
  • Druid 4
  • Hunter 3
  • Inquisitor 4
  • Oracle 4
  • Ranger 3
  • Sorcerer 4
  • Summoner 4
  • Warpriest 4
  • Wizard 4
Tags:
abjuration

Protection From Evil

pf1e Abjuration

this spell wards a creature from attacks by evil creatures, from mental control, and from summoned creatures. it creates a magical barrier around the subject at a distance of 1 foot. the barrier moves...

Class Levels:
  • Adept 1
  • Arcanist 1
  • Bloodrager 1
  • Cleric 1
  • Inquisitor 1
  • Oracle 1
  • Paladin 1
  • Shaman 1
  • Sorcerer 1
  • Summoner 1
  • Warpriest 1
  • Wizard 1
Tags:
abjuration good

Protection From Evil Communal

pf1e Abjuration

this spell functions like protection from evil, except you divide the duration in 1-minute intervals among the creatures touched.

Class Levels:
  • Arcanist 2
  • Cleric 2
  • Inquisitor 2
  • Oracle 2
  • Paladin 2
  • Sorcerer 2
  • Summoner 2
  • Warpriest 2
  • Wizard 2
Tags:
abjuration good

Protection From Good

pf1e Abjuration

this spell functions like protection from evil, except that the deflection and resistance bonuses apply to attacks made by good creatures. the target receives a new saving throw against control by goo...

Class Levels:
  • Adept 1
  • Antipaladin 1
  • Arcanist 1
  • Bloodrager 1
  • Cleric 1
  • Inquisitor 1
  • Oracle 1
  • Shaman 1
  • Sorcerer 1
  • Summoner 1
  • Warpriest 1
  • Wizard 1
Tags:
abjuration evil

Protection From Good Communal

pf1e Abjuration

this spell functions like protection from good, except you divide the duration in 1-minute intervals among the creatures touched.

Class Levels:
  • Antipaladin 2
  • Arcanist 2
  • Cleric 2
  • Inquisitor 2
  • Oracle 2
  • Sorcerer 2
  • Summoner 2
  • Warpriest 2
  • Wizard 2
Tags:
abjuration evil

Protection From Law

pf1e Abjuration

this spell functions like protection from evil, except that the deflection and resistance bonuses apply to attacks made by lawful creatures. the target receives a new saving throw against control by l...

Class Levels:
  • Adept 1
  • Antipaladin 1
  • Arcanist 1
  • Bloodrager 1
  • Cleric 1
  • Inquisitor 1
  • Oracle 1
  • Shaman 1
  • Sorcerer 1
  • Summoner 1
  • Warpriest 1
  • Wizard 1
Tags:
abjuration chaotic

Protection From Law Communal

pf1e Abjuration

this spell functions like protection from law, except you divide the duration in 1-minute intervals among the creatures touched.

Class Levels:
  • Antipaladin 2
  • Arcanist 2
  • Cleric 2
  • Inquisitor 2
  • Oracle 2
  • Sorcerer 2
  • Summoner 2
  • Warpriest 2
  • Wizard 2
Tags:
abjuration chaotic

Protection From Spells

pf1e Abjuration

the subject gains a +8 resistance bonus on saving throws against spells and spell-like abilities (but not against supernatural and extraordinary abilities).

Class Levels:
  • Arcanist 8
  • Sorcerer 8
  • Summoner 6
  • Wizard 8
Tags:
abjuration

Protection From Technology

pf1e Abjuration

this spell wards a creature from attacks by technological objects and creatures of the robot subtype, and protects against mental control from technological sources. it creates a magical barrier aroun...

Class Levels:
  • Arcanist 2
  • Cleric 2
  • Oracle 2
  • Sorcerer 2
  • Warpriest 2
  • Wizard 2
Tags:
abjuration