Spellbook
Showing spells 37–48 of 1400.
the target drow transforms into a surface elf. the drow loses her darkvision and light-blindness racial traits and gains the low-light vision racial trait in their place. the alignment and personality...
- Alchemist 2
- Antipaladin 3
- Arcanist 3
- Cleric 2
- Investigator 2
- Oracle 2
- Sorcerer 3
- Warpriest 2
- Witch 2
- Wizard 3
you gain some of the beneficial qualities of an animal. your base form is largely unchanged and your size is unaltered, but some of your body parts are altered. armor or gear you are wearing adjusts t...
- Alchemist 2
- Arcanist 2
- Bloodrager 2
- Druid 2
- Hunter 2
- Investigator 2
- Magus 2
- Ranger 2
- Sorcerer 2
- Wizard 2
this spell functions like animal aspect, except you can either gain two aspects at once or one aspect that adds effects to the aspects that animal aspect grants, as described below.frog: you gain a sw...
- Alchemist 3
- Arcanist 4
- Bloodrager 3
- Druid 3
- Hunter 3
- Investigator 3
- Magus 3
- Ranger 3
- Sorcerer 4
- Wizard 4
the target animal grows to twice its normal size and eight times its normal weight. this alteration changes the animal's size category to the next largest, grants it a +8 size bonus to strength and a ...
- Arcanist 5
- Druid 5
- Hunter 4
- Ranger 4
- Shaman 5
- Sorcerer 5
- Wizard 5
you compel a tiny animal to go to a spot you designate. the most common use for this spell is to get an animal to carry a message to your allies. the animal cannot be one tamed or trained by someone e...
- Bard 2
- Druid 2
- Hunter 1
- Ranger 1
- Shaman 2
- Skald 2
your swaying motions and music (or singing, or chanting) compel animals and magical beasts to do nothing but watch you. only a creature with an intelligence score of 1 or 2 can be fascinated by this s...
- Adept 2
- Bard 2
- Druid 2
- Hunter 2
- Skald 2
this spell turns corpses into undead skeletons or zombies that obey your spoken commands.the undead can be made to follow you, or they can be made to remain in an area and attack any creature (or just...
- Adept 3
- Antipaladin 3
- Arcanist 4
- Cleric 3
- Oracle 3
- Shaman 3
- Sorcerer 4
- Warpriest 3
- Wizard 4
this spell functions as animate dead, except you can only create a single small or medium skeleton or zombie. you cannot create variant skeletons or zombies with this spell.
- Arcanist 3
- Cleric 2
- Oracle 2
- Shaman 2
- Sorcerer 3
- Warpriest 2
- Wizard 3
you imbue inanimate objects with mobility and a semblance of life. each such animated object then immediately attacks whomever or whatever you initially designate.an animated object can be of any nonm...
- Bard 6
- Cleric 6
- Oracle 6
- Skald 6
- Warpriest 6
- Witch 6
you can animate a nonliving rope-like object. the maximum length assumes a rope with a 1-inch diameter. reduce the maximum length by 50% for every additional inch of thickness, and increase it by 50% ...
- Arcanist 1
- Bard 1
- Skald 1
- Sorcerer 1
- Wizard 1