Spellbook
Showing spells 1201–1224 of 1400.
you summon a swarm of bats, rats, or spiders (your choice), which attacks all other creatures within its area. (you may summon the swarm so that it shares the area of other creatures.) if no living cr...
- Arcanist 2
- Bard 2
- Druid 2
- Hunter 2
- Shaman 2
- Skald 2
- Sorcerer 2
- Summoner 2
- Witch 2
- Wizard 2
you exploit the invisible, mystic connection between the target creature and its summoner to harm that summoner. whenever the target's summoned creature is the target of a spell that deals damage, the...
- Arcanist 5
- Cleric 4
- Oracle 4
- Sorcerer 5
- Summoner 4
- Warpriest 4
- Witch 5
- Wizard 5
the target weapon ignites into flame that does not hurt the weapon or the wielder, but damages those hit by the weapon. when the weapon's wielder hits with this weapon, it deals an additional 1d4 poin...
- Cleric 1
- Hunter 1
- Oracle 1
- Paladin 1
- Ranger 1
- Warpriest 1
sunburst causes a globe of searing radiance to explode silently from a point you select. all creatures in the globe are blinded and take 6d6 points of damage. a creature to which sunlight is harmful o...
- Arcanist 8
- Druid 8
- Shaman 8
- Sorcerer 8
- Wizard 8
this spell functions like black tentacles, except it creates a large decapitated snake, which erupts from the ground and grapples a creature you specify within its 5-foot reach. as a standard action, ...
- Arcanist 3
- Magus 3
- Sorcerer 3
- Summoner 3
- Witch 3
- Wizard 3
you temporarily overcome one harmful condition. this does not end the effect causing the condition; it just suspends that condition's effect for the duration of the spell. you can surmount any one of ...
- Cleric 2
- Inquisitor 2
- Oracle 2
- Warpriest 2
you summon a swarm consisting of thousands of animate, flying teeth in a 10-foot-by-10-foot cube. these fangs attack all creatures within the swarm's area. you can summon the swarm so that it shares a...
- Arcanist 3
- Druid 3
- Hunter 3
- Sorcerer 3
- Summoner 3
- Witch 3
- Wizard 3
this spell allows you to scribe a potent rune of power upon a surface. when triggered, a symbol of death kills one or more creatures within 60 feet of the symbol (treat as a burst) whose combined tota...
- Arcanist 8
- Cleric 8
- Oracle 8
- Sorcerer 8
- Warpriest 8
- Witch 8
- Wizard 8
this spell functions like symbol of death, except that all creatures within 60 feet of the symbol of fear instead become panicked for 1 round per caster level.notemagic traps such as symbol of fear ar...
- Arcanist 6
- Cleric 6
- Oracle 6
- Sorcerer 6
- Warpriest 6
- Witch 6
- Wizard 6
this spell functions as symbol of death, except all creatures within 60 feet of the symbol of healing instead are bathed in positive energy and heal 2d8 points + 1 point of damage per caster level (ma...
- Cleric 3
- Oracle 3
- Paladin 4
- Warpriest 3
- Witch 4
this spell functions like symbol of death, except that all creatures within the radius of the symbol of insanity instead become permanently insane (as the insanity spell).unlike symbol of death, symbo...
- Arcanist 8
- Cleric 8
- Oracle 8
- Sorcerer 8
- Warpriest 8
- Witch 8
- Wizard 8
this spell functions as symbol of death, except it instead creates one illusory duplicate of each creature within 60 feet of the symbol. these duplicates function as mirror image, moving with the orig...
- Arcanist 2
- Sorcerer 2
- Witch 2
- Wizard 2
this spell functions like symbol of death, except that each creature within the radius of a symbol of pain instead suffers wracking pains that impose a –4 penalty on attack rolls, skill checks, ...
- Arcanist 5
- Cleric 5
- Oracle 5
- Sorcerer 5
- Warpriest 5
- Witch 5
- Wizard 5
this spell functions like symbol of death, except that all creatures within the radius of a symbol of persuasion instead become charmed by the caster (as the charm monster spell) for 1 hour per caster...
- Arcanist 6
- Cleric 6
- Oracle 6
- Sorcerer 6
- Warpriest 6
- Witch 6
- Wizard 6
this spell functions as symbol of death, except it is only activated by invisible creatures, creatures affected by an illusion (glamer) effect, creatures with the shapechanger subtype, or creatures th...
- Arcanist 4
- Cleric 4
- Oracle 4
- Sorcerer 4
- Warpriest 4
- Witch 4
- Wizard 4
this spell functions as symbol of death, except that, when triggered, it creates a scrying sensor linked to you and centered on the symbol, even if you are on a different plane than the symbol. you ar...
- Arcanist 5
- Cleric 5
- Oracle 5
- Sorcerer 5
- Warpriest 5
- Witch 5
- Wizard 5
this spell allows you to scribe a potent rune of power upon or above a door or other opening measuring no more than 20 square feet/level in size. when the casting is completed, the symbol immediately ...
- Arcanist 6
- Cleric 6
- Oracle 6
- Sorcerer 6
- Warpriest 6
- Witch 6
- Wizard 6