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Showing spells 265–288 of 1400.

Create Undead

pf1e Necromancy

a much more potent spell than animate dead, this evil spell allows you to infuse a dead body with negative energy to create more powerful sorts of undead: ghouls, ghasts, mummies, and mohrgs. the type...

Class Levels:
  • Arcanist 6
  • Cleric 6
  • Oracle 6
  • Shaman 6
  • Sorcerer 6
  • Warpriest 6
  • Wizard 6
Tags:
necromancy evil

Create Water

pf1e Conjuration

this spell generates wholesome, drinkable water, just like clean rain water. water can be created in an area as small as will actually contain the liquid, or in an area three times as large—poss...

Class Levels:
  • Adept 0
  • Cleric 0
  • Druid 0
  • Hunter 0
  • Inquisitor 0
  • Oracle 0
  • Paladin 1
  • Warpriest 0
Tags:
conjuration creation water

Creeping Doom

pf1e Conjuration

this spell summons four massive swarms of biting and stinging insects. these swarms appear adjacent to one another, but can be directed to move independently. treat these swarms as centipede swarms wi...

Class Levels:
  • Druid 7
  • Shaman 7
  • Summoner 5
Tags:
conjuration summoning

Crushing Despair

pf1e Enchantment

an invisible cone of despair causes great sadness in the subjects. each affected creature takes a –2 penalty on attack rolls, saving throws, ability checks, skill checks, and weapon damage rolls...

Class Levels:
  • Arcanist 4
  • Bard 3
  • Bloodrager 4
  • Skald 3
  • Sorcerer 4
  • Witch 4
  • Wizard 4
Tags:
enchantment compulsion emotion mind-affecting

Crushing Hand

pf1e Evocation

this spell functions as interposing hand, except that it can also grapple one opponent as grasping hand. its cmb and cmd for grapple checks use your caster level in place of its base attack bonus, wit...

Class Levels:
  • Arcanist 9
  • Sorcerer 9
  • Wizard 9
Tags:
evocation force

Cup Of Dust

pf1e Transmutation

you curse the target with a thirst no drink can quench. on a failed saving throw, the target begins to dehydrate. the effects of this spell cannot inflict more nonlethal damage than the target has hit...

Class Levels:
  • Druid 3
  • Hunter 3
  • Witch 3
Tags:
transmutation curse

Cure Critical Wounds

pf1e Conjuration

this spell functions like cure light wounds, except that it cures 4d8 points of damage + 1 point per caster level (maximum +20).

Class Levels:
  • Adept 4
  • Alchemist 4
  • Bard 4
  • Cleric 4
  • Druid 5
  • Hunter 5
  • Inquisitor 4
  • Oracle 4
  • Shaman 4
  • Skald 4
  • Warpriest 4
  • Witch 5
Tags:
conjuration healing

Cure Critical Wounds Mass

pf1e Conjuration

this spell functions like mass cure light wounds, except that it cures 4d8 points of damage + 1 point per caster level (maximum +40).

Class Levels:
  • Cleric 8
  • Druid 9
  • Oracle 8
  • Shaman 8
  • Warpriest 8
  • Witch 9
Tags:
conjuration healing

Cure Light Wounds

pf1e Conjuration

when laying your hand upon a living creature, you channel positive energy that cures 1d8 points of damage + 1 point per caster level (maximum +5). since undead are powered by negative energy, this spe...

Class Levels:
  • Adept 1
  • Alchemist 1
  • Bard 1
  • Cleric 1
  • Druid 1
  • Hunter 1
  • Inquisitor 1
  • Oracle 1
  • Paladin 1
  • Ranger 2
  • Shaman 1
  • Skald 1
  • Warpriest 1
  • Witch 1
Tags:
conjuration healing

Cure Light Wounds Mass

pf1e Conjuration

you channel positive energy to cure 1d8 points of damage + 1 point per caster level (maximum +25) on each selected creature. like other cure spells, mass cure light wounds deals damage to undead in it...

Class Levels:
  • Bard 5
  • Cleric 5
  • Druid 6
  • Hunter 6
  • Inquisitor 5
  • Oracle 5
  • Shaman 5
  • Skald 5
  • Warpriest 5
  • Witch 6
Tags:
conjuration healing

Cure Moderate Wounds

pf1e Conjuration

this spell functions like cure light wounds, except that it cures 2d8 points of damage + 1 point per caster level (maximum +10).

Class Levels:
  • Adept 2
  • Alchemist 2
  • Bard 2
  • Cleric 2
  • Druid 3
  • Hunter 3
  • Inquisitor 2
  • Oracle 2
  • Paladin 3
  • Ranger 3
  • Shaman 2
  • Skald 2
  • Warpriest 2
  • Witch 2
Tags:
conjuration healing

Cure Moderate Wounds Mass

pf1e Conjuration

this spell functions like mass cure light wounds, except that it cures 2d8 points of damage + 1 point per caster level (maximum +30).

Class Levels:
  • Bard 6
  • Cleric 6
  • Druid 7
  • Inquisitor 6
  • Oracle 6
  • Shaman 6
  • Skald 6
  • Warpriest 6
  • Witch 7
Tags:
conjuration healing

Cure Serious Wounds

pf1e Conjuration

this spell functions like cure light wounds, except that it cures 3d8 points of damage + 1 point per caster level (maximum +15).

Class Levels:
  • Adept 3
  • Alchemist 3
  • Bard 3
  • Cleric 3
  • Druid 4
  • Hunter 4
  • Inquisitor 3
  • Oracle 3
  • Paladin 4
  • Ranger 4
  • Shaman 3
  • Skald 3
  • Warpriest 3
  • Witch 4
Tags:
conjuration healing

Cure Serious Wounds Mass

pf1e Conjuration

this spell functions like mass cure light wounds, except that it cures 3d8 points of damage + 1 point per caster level (maximum +35).

Class Levels:
  • Cleric 7
  • Druid 8
  • Oracle 7
  • Shaman 7
  • Warpriest 7
  • Witch 8
Tags:
conjuration healing

Curse Major

pf1e Necromancy

this spell functions as bestow curse, except the dc to remove the curse is equal to the save dc + 5.

Class Levels:
  • Arcanist 6
  • Cleric 5
  • Oracle 5
  • Shaman 5
  • Sorcerer 6
  • Warpriest 5
  • Witch 5
  • Wizard 6
Tags:
necromancy curse

Curse Of Disgust

pf1e Enchantment

you place a curse upon a creature, causing it to avoid the sight of a specific trigger, which is a kind of creature, object, or condition designated by you. when the target is within 30 feet of a trig...

Class Levels:
  • Arcanist 5
  • Bard 3
  • Skald 3
  • Sorcerer 5
  • Witch 5
  • Wizard 5
Tags:
enchantment compulsion curse emotion mind-affecting

Curse Of Magic Negation

pf1e Abjuration

you disrupt the target creature's ability to draw upon magical energies. for the duration of the spell, it gains the negated spellblight (see page 97). dispel checks to remove the spellblight take a &...

Class Levels:
  • Arcanist 4
  • Cleric 5
  • Inquisitor 4
  • Oracle 5
  • Sorcerer 4
  • Warpriest 5
  • Witch 4
  • Wizard 4
Tags:
abjuration curse

Curse Water

pf1e Necromancy

this spell imbues a flask (1 pint) of water with negative energy, turning it into unholy water (see equipment). unholy water damages good outsiders the way holy water damages undead and evil outsiders...

Class Levels:
  • Antipaladin 1
  • Cleric 1
  • Inquisitor 1
  • Oracle 1
  • Warpriest 1
Tags:
necromancy evil

Cursed Earth

pf1e Necromancy

you lay a terrible curse upon the land, blighting those who live and die there. choose one of the following effects.famine: all normal plants in the area reduce their growth and food production by hal...

Class Levels:
  • Arcanist 9
  • Cleric 9
  • Oracle 9
  • Sorcerer 9
  • Warpriest 9
  • Witch 9
  • Wizard 9
Tags:
necromancy curse evil

Cushioning Bands

pf1e Conjuration

invisible bands of force encircle vital areas of the target. the bands resist crushing forces and impacts without interfering with movement. the target gains dr 2/piercing or slashing and takes half d...

Class Levels:
  • Arcanist 2
  • Sorcerer 2
  • Summoner 2
  • Wizard 2
Tags:
conjuration creation force

Damnation Stride

pf1e Conjuration

this spell functions like dimension door, except you leave behind a burst of fire. choose one corner of your starting square. a 10-foot-radius burst of flame explodes from that corner the moment you l...

Class Levels:
  • Arcanist 5
  • Sorcerer 5
  • Summoner 4
  • Witch 5
  • Wizard 5
Tags:
conjuration teleportation fire

Damp Powder

pf1e Transmutation

this spell causes ammunition already loaded into the target firearm is ruined with moisture. any attempt to fire that ammunition fails, with no chance for misfire, and the user must then take a full-r...

Class Levels:
  • Arcanist 1
  • Druid 1
  • Hunter 1
  • Sorcerer 1
  • Witch 1
  • Wizard 1
Tags:
transmutation

Dance Of A Hundred Cuts

pf1e Transmutation

you become a lethal combat dancer, swirling and spinning with grace and precision. you gain a morale bonus on melee attack rolls, melee damage rolls, and acrobatics checks, and to armor class. this bo...

Class Levels:
  • Bard 4
  • Skald 4
Tags:
transmutation

Dance Of A Thousand Cuts

pf1e Transmutation

this spell functions as dance of a hundred cuts, except you also gain the benefits of haste.

Class Levels:
  • Bard 6
  • Skald 6
Tags:
transmutation