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Showing spells 193–204 of 1400.

Challenge Evil

pf1e Enchantment

you challenge an evil creature to bring the fight to you, or suffer the consequences. you gain a +2 sacred bonus on all melee attacks against the subject of the spell. at the end of its turn, if the t...

Class Levels:
  • Paladin 1
Tags:
enchantment compulsion mind-affecting

Chameleon Stride

pf1e Illusion

you fade into the background, and while you are not truly invisible, you are hard to pinpoint due to your translucent state. while under the effects of this spell, you gain a +4 bonus on stealth check...

Class Levels:
  • Hunter 2
  • Ranger 2
Tags:
illusion glamer

Changestaff

pf1e Transmutation

you change a specially prepared quarterstaff into a huge treant-like creature, about 24 feet tall. when you plant the end of the staff in the ground and speak a special command to conclude the casting...

Class Levels:
  • Druid 7
Tags:
transmutation

Chaos Hammer

pf1e Evocation

you unleash chaotic power to smite your enemies. the power takes the form of a multicolored explosion of leaping, ricocheting energy. only lawful and neutral (not chaotic) creatures are harmed by the ...

Class Levels:
  • Cleric 4
  • Inquisitor 4
  • Oracle 4
  • Warpriest 4
Tags:
evocation chaotic

Charm Animal

pf1e Enchantment

this spell functions like charm person, except that it affects a creature of the animal type.

Class Levels:
  • Druid 1
  • Hunter 1
  • Ranger 1
  • Shaman 1
Tags:
enchantment charm mind-affecting

Charm Monster

pf1e Enchantment

this spell functions like charm person, except that the effect is not restricted by creature type or size.

Class Levels:
  • Arcanist 4
  • Bard 3
  • Skald 3
  • Sorcerer 4
  • Summoner 3
  • Witch 4
  • Wizard 4
Tags:
enchantment charm mind-affecting

Charm Monster Mass

pf1e Enchantment

this spell functions like charm monster, except that mass charm monster affects a number of creatures whose combined hd do not exceed twice your level, or at least one creature regardless of hd. if th...

Class Levels:
  • Arcanist 8
  • Bard 6
  • Skald 6
  • Sorcerer 8
  • Summoner 6
  • Witch 8
  • Wizard 8
Tags:
enchantment charm mind-affecting

Charm Person

pf1e Enchantment

this charm makes a humanoid creature regard you as its trusted friend and ally (treat the target's attitude as friendly). if the creature is currently being threatened or attacked by you or your allie...

Class Levels:
  • Arcanist 1
  • Bard 1
  • Shaman 1
  • Skald 1
  • Sorcerer 1
  • Witch 1
  • Wizard 1
Tags:
enchantment charm mind-affecting

Chill Metal

pf1e Transmutation

chill metal makes metal extremely cold. unattended, nonmagical metal gets no saving throw. magical metal is allowed a saving throw against the spell. an item in a creature's possession uses the creatu...

Class Levels:
  • Druid 2
  • Hunter 2
Tags:
transmutation cold

Chill Touch

pf1e Necromancy

a touch from your hand, which glows with blue energy, disrupts the life force of living creatures. each touch channels negative energy that deals 1d6 points of damage. the touched creature also takes ...

Class Levels:
  • Arcanist 1
  • Bloodrager 1
  • Magus 1
  • Shaman 1
  • Sorcerer 1
  • Witch 1
  • Wizard 1
Tags:
necromancy

Chord Of Shards

pf1e Evocation

during your bardic performance, you can strike a chord whose notes transform into a shower of razor sharp, crystalline shards. the shards deal 2d6 points of piercing damage to all creatures caught in ...

Class Levels:
  • Bard 1
  • Skald 1
Tags:
evocation

Circle Of Clarity

pf1e Abjuration

you create a magical emanation that interferes with all figments and glamers within it, giving creatures a +4 bonus on saving throws to recognize them as illusions. the emanation negates concealment l...

Class Levels:
  • Arcanist 7
  • Cleric 7
  • Oracle 7
  • Shaman 8
  • Sorcerer 7
  • Warpriest 7
  • Wizard 7
Tags:
abjuration