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Showing spells 961–984 of 1400.

Read Magic

pf1e Divination

you can decipher magical inscriptions on objects—books, scrolls, weapons, and the like—that would otherwise be unintelligible. this deciphering does not normally invoke the magic contained...

Class Levels:
  • Adept 0
  • Antipaladin 1
  • Arcanist 0
  • Bard 0
  • Cleric 0
  • Druid 0
  • Hunter 0
  • Inquisitor 0
  • Magus 0
  • Oracle 0
  • Paladin 1
  • Ranger 1
  • Skald 0
  • Sorcerer 0
  • Summoner 0
  • Warpriest 0
  • Witch 0
  • Wizard 0
Tags:
divination

Rebuke

pf1e Evocation

your wrathful words cause physical harm to your enemies. your enemies take 1d8 points of damage per two caster levels (maximum 5d8) and are staggered for 1 round. half of this damage is sonic damage, ...

Class Levels:
  • Inquisitor 4
Tags:
evocation sonic

Rebuke Technology

pf1e Abjuration

you shroud the targeted technological object or creature (such as a robot or a nanotech swarm) with magical energy. if the target fails to resist the spell, it is rendered inert and unusable (or uncon...

Class Levels:
  • Arcanist 4
  • Druid 4
  • Hunter 4
  • Sorcerer 4
  • Wizard 4
Tags:
abjuration

Recharge

pf1e Evocation

you restore up to 1 charge per level to a battery or half that number of charges to a technological item capable of being charged by a battery. if you recharge a battery, there is a 20% chance that th...

Class Levels:
  • Arcanist 3
  • Bard 2
  • Cleric 3
  • Magus 3
  • Oracle 3
  • Skald 2
  • Sorcerer 3
  • Warpriest 3
  • Wizard 3
Tags:
evocation

Recharge Innate Magic

pf1e Transmutation

you channel magic energy into your own aura, recharging your innate magic abilities. you regain one use of all 0-level and 1st-level spell-like abilities you can use as a result of a racial trait.

Class Levels:
  • Alchemist 1
  • Arcanist 1
  • Bard 1
  • Cleric 1
  • Druid 1
  • Hunter 1
  • Inquisitor 1
  • Investigator 1
  • Magus 1
  • Oracle 1
  • Skald 1
  • Sorcerer 1
  • Warpriest 1
  • Witch 1
  • Wizard 1
Tags:
transmutation

Reckless Infatuation

pf1e Enchantment

you fill your target with feelings of intense infatuation for a specific individual known to the target. at the time of the casting, you designate a single creature as the focus of the target's desire...

Class Levels:
  • Arcanist 3
  • Bard 2
  • Skald 2
  • Sorcerer 3
  • Witch 3
  • Wizard 3
Tags:
enchantment compulsion emotion mind-affecting

Recoil Fire

pf1e Transmutation

the target firearm suddenly fires of its own volition, even if it is unloaded, generating a recoil so great that the wielder or carrier of the firearm must scramble to hold onto it and becomes flat-fo...

Class Levels:
  • Arcanist 2
  • Sorcerer 2
  • Witch 2
  • Wizard 2
Tags:
transmutation

Reduce Animal

pf1e Transmutation

this spell functions like reduce person, except that it affects a single willing animal. reduce the damage dealt by the animal's natural attacks as appropriate for its new size (see equipment how to a...

Class Levels:
  • Druid 2
  • Hunter 2
  • Ranger 3
Tags:
transmutation

Reduce Person

pf1e Transmutation

this spell causes instant diminution of a humanoid creature, halving its height, length, and width and dividing its weight by 8. this decrease changes the creature's size category to the next smaller ...

Class Levels:
  • Alchemist 1
  • Arcanist 1
  • Bloodrager 1
  • Magus 1
  • Sorcerer 1
  • Summoner 1
  • Witch 1
  • Wizard 1
Tags:
transmutation

Reduce Person Mass

pf1e Transmutation

this spell functions like reduce person, except that it affects multiple creatures.

Class Levels:
  • Arcanist 4
  • Bloodrager 4
  • Magus 4
  • Sorcerer 4
  • Summoner 3
  • Wizard 4
Tags:
transmutation

Refuge

pf1e Conjuration

when you cast this spell, you create powerful magic in a specially prepared object. this object contains the power to instantly transport its possessor across any distance within the same plane to you...

Class Levels:
  • Arcanist 9
  • Cleric 7
  • Oracle 7
  • Sorcerer 9
  • Warpriest 7
  • Witch 9
  • Wizard 9
Tags:
conjuration teleportation

Regenerate

pf1e Conjuration

the subject's severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads of multiheaded creatures), broken bones, and ruined organs grow back. after the spell is cast, the phys...

Class Levels:
  • Cleric 7
  • Druid 9
  • Oracle 7
  • Shaman 7
  • Warpriest 7
  • Witch 7
Tags:
conjuration healing

Reincarnate

pf1e Transmutation

with this spell, you bring back a dead creature in another body, provided that its death occurred no more than 1 week before the casting of the spell and the subject's soul is free and willing to retu...

Class Levels:
  • Druid 4
  • Hunter 4
  • Shaman 4
  • Witch 5
Tags:
transmutation

Reinforce Armaments

pf1e Transmutation

you reinforce a weapon or armor suit to give it a temporarily upgrade or mitigate the fragile quality. a suit of armor or weapon touched that has the fragile quality is not considered to have the frag...

Class Levels:
  • Arcanist 1
  • Cleric 1
  • Magus 1
  • Oracle 1
  • Sorcerer 1
  • Warpriest 1
  • Witch 1
  • Wizard 1
Tags:
transmutation

Reinforce Armaments Communal

pf1e Transmutation

this spell functions like reinforce armaments, except you divide the duration in 10-minute intervals among the objects touched.

Class Levels:
  • Arcanist 2
  • Cleric 2
  • Magus 2
  • Oracle 2
  • Sorcerer 2
  • Warpriest 2
  • Witch 2
  • Wizard 2
Tags:
transmutation

Rejuvenate Eidolon

pf1e Conjuration

this spell functions as lesser rejuvenate eidolon, except that it cures 3d10 points of damage +1 point per caster level (maximum +10).

Class Levels:
  • Summoner 3
Tags:
conjuration healing

Rejuvenate Eidolon Greater

pf1e Conjuration

this spell functions as lesser rejuvenate eidolon, except that it cures 5d10 points of damage +1 point per caster level (maximum +20).

Class Levels:
  • Summoner 5
Tags:
conjuration healing

Rejuvenate Eidolon Lesser

pf1e Conjuration

by laying your hand upon an eidolon, you cause its wounds to close and its form to solidify. this spell cures 1d10 points of damage +1 point per caster level (maximum +5).

Class Levels:
  • Summoner 1
Tags:
conjuration healing

Reloading Hands

pf1e Conjuration

once per round, phantom hands load a single ranged weapon or firearm with conjured ammunition. this ammunition counts as magical for overcoming damage reduction and attacking incorporeal creatures, bu...

Class Levels:
  • Arcanist 2
  • Hunter 2
  • Magus 2
  • Ranger 2
  • Sorcerer 2
  • Wizard 2
Tags:
conjuration creation

Remove Blindness/deafness

pf1e Conjuration

remove blindness/deafness cures blindness or deafness (your choice), whether the effect is normal or magical in nature. the spell does not restore ears or eyes that have been lost, but it repairs them...

Class Levels:
  • Alchemist 3
  • Cleric 3
  • Oracle 3
  • Paladin 3
  • Shaman 3
  • Warpriest 3
  • Witch 3
Tags:
conjuration healing

Remove Curse

pf1e Abjuration

remove curse can remove all curses on an object or a creature. if the target is a creature, you must make a caster level check (1d20 + caster level) against the dc of each curse affecting the target. ...

Class Levels:
  • Adept 3
  • Alchemist 3
  • Arcanist 4
  • Bard 3
  • Cleric 3
  • Inquisitor 3
  • Oracle 3
  • Paladin 3
  • Shaman 3
  • Skald 3
  • Sorcerer 4
  • Warpriest 3
  • Witch 3
  • Wizard 4
Tags:
abjuration

Remove Disease

pf1e Conjuration

remove disease can cure all diseases from which the subject is suffering. you must make a caster level check (1d20 + caster level) against the dc of each disease affecting the target. success means th...

Class Levels:
  • Adept 3
  • Alchemist 3
  • Cleric 3
  • Druid 3
  • Hunter 3
  • Inquisitor 3
  • Oracle 3
  • Ranger 3
  • Warpriest 3
  • Witch 3
Tags:
conjuration healing

Remove Fear

pf1e Abjuration

you instill courage in the subject, granting it a +4 morale bonus against fear effects for 10 minutes. if the subject is under the influence of a fear effect when receiving the spell, that effect is s...

Class Levels:
  • Bard 1
  • Cleric 1
  • Inquisitor 1
  • Oracle 1
  • Shaman 1
  • Skald 1
  • Warpriest 1
Tags:
abjuration

Remove Paralysis

pf1e Conjuration

you can free one or more creatures from the effects of temporary paralysis or related magic, including spells and effects that cause a creature to gain the staggered condition. if the spell is cast on...

Class Levels:
  • Cleric 2
  • Inquisitor 2
  • Oracle 2
  • Paladin 2
  • Shaman 2
  • Warpriest 2
Tags:
conjuration healing