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Showing spells 193–216 of 1400.

Challenge Evil

pf1e Enchantment

you challenge an evil creature to bring the fight to you, or suffer the consequences. you gain a +2 sacred bonus on all melee attacks against the subject of the spell. at the end of its turn, if the t...

Class Levels:
  • Paladin 1
Tags:
enchantment compulsion mind-affecting

Chameleon Stride

pf1e Illusion

you fade into the background, and while you are not truly invisible, you are hard to pinpoint due to your translucent state. while under the effects of this spell, you gain a +4 bonus on stealth check...

Class Levels:
  • Hunter 2
  • Ranger 2
Tags:
illusion glamer

Changestaff

pf1e Transmutation

you change a specially prepared quarterstaff into a huge treant-like creature, about 24 feet tall. when you plant the end of the staff in the ground and speak a special command to conclude the casting...

Class Levels:
  • Druid 7
Tags:
transmutation

Chaos Hammer

pf1e Evocation

you unleash chaotic power to smite your enemies. the power takes the form of a multicolored explosion of leaping, ricocheting energy. only lawful and neutral (not chaotic) creatures are harmed by the ...

Class Levels:
  • Cleric 4
  • Inquisitor 4
  • Oracle 4
  • Warpriest 4
Tags:
evocation chaotic

Charm Animal

pf1e Enchantment

this spell functions like charm person, except that it affects a creature of the animal type.

Class Levels:
  • Druid 1
  • Hunter 1
  • Ranger 1
  • Shaman 1
Tags:
enchantment charm mind-affecting

Charm Monster

pf1e Enchantment

this spell functions like charm person, except that the effect is not restricted by creature type or size.

Class Levels:
  • Arcanist 4
  • Bard 3
  • Skald 3
  • Sorcerer 4
  • Summoner 3
  • Witch 4
  • Wizard 4
Tags:
enchantment charm mind-affecting

Charm Monster Mass

pf1e Enchantment

this spell functions like charm monster, except that mass charm monster affects a number of creatures whose combined hd do not exceed twice your level, or at least one creature regardless of hd. if th...

Class Levels:
  • Arcanist 8
  • Bard 6
  • Skald 6
  • Sorcerer 8
  • Summoner 6
  • Witch 8
  • Wizard 8
Tags:
enchantment charm mind-affecting

Charm Person

pf1e Enchantment

this charm makes a humanoid creature regard you as its trusted friend and ally (treat the target's attitude as friendly). if the creature is currently being threatened or attacked by you or your allie...

Class Levels:
  • Arcanist 1
  • Bard 1
  • Shaman 1
  • Skald 1
  • Sorcerer 1
  • Witch 1
  • Wizard 1
Tags:
enchantment charm mind-affecting

Chill Metal

pf1e Transmutation

chill metal makes metal extremely cold. unattended, nonmagical metal gets no saving throw. magical metal is allowed a saving throw against the spell. an item in a creature's possession uses the creatu...

Class Levels:
  • Druid 2
  • Hunter 2
Tags:
transmutation cold

Chill Touch

pf1e Necromancy

a touch from your hand, which glows with blue energy, disrupts the life force of living creatures. each touch channels negative energy that deals 1d6 points of damage. the touched creature also takes ...

Class Levels:
  • Arcanist 1
  • Bloodrager 1
  • Magus 1
  • Shaman 1
  • Sorcerer 1
  • Witch 1
  • Wizard 1
Tags:
necromancy

Chord Of Shards

pf1e Evocation

during your bardic performance, you can strike a chord whose notes transform into a shower of razor sharp, crystalline shards. the shards deal 2d6 points of piercing damage to all creatures caught in ...

Class Levels:
  • Bard 1
  • Skald 1
Tags:
evocation

Circle Of Clarity

pf1e Abjuration

you create a magical emanation that interferes with all figments and glamers within it, giving creatures a +4 bonus on saving throws to recognize them as illusions. the emanation negates concealment l...

Class Levels:
  • Arcanist 7
  • Cleric 7
  • Oracle 7
  • Shaman 8
  • Sorcerer 7
  • Warpriest 7
  • Wizard 7
Tags:
abjuration

Circle Of Death

pf1e Necromancy

circle of death snuffs out the life force of living creatures, killing them instantly. the spell slays 1d4 hd worth of living creatures per caster level (maximum 20d4). creatures with the fewest hd ar...

Class Levels:
  • Arcanist 6
  • Inquisitor 6
  • Sorcerer 6
  • Wizard 6
Tags:
necromancy death

Clairaudience/clairvoyance

pf1e Divination

clairaudience/clairvoyance creates an invisible magical sensor at a specific location that enables you to hear or see (your choice) almost as if you were there. you don't need line of sight or line of...

Class Levels:
  • Arcanist 3
  • Bard 3
  • Shaman 3
  • Skald 3
  • Sorcerer 3
  • Witch 3
  • Wizard 3
Tags:
divination scrying

Clashing Rocks

pf1e Conjuration

you create two colossal-sized masses of rock, dirt, and stone and slam them together against a single creature between them. the clashing rocks appear up to 30 feet away from the target on opposite si...

Class Levels:
  • Arcanist 9
  • Druid 9
  • Elementalist Wizard 9
  • Sorcerer 9
  • Wizard 9
Tags:
conjuration creation earth

Cleanse

pf1e Evocation

positive energy infuses and cleanses your body. this spell cures 4d8 points of damage + 1 point per caster level (maximum +25) and ends any and all of the following adverse conditions affecting you: a...

Class Levels:
  • Cleric 5
  • Inquisitor 6
  • Oracle 5
  • Warpriest 5
Tags:
evocation

Clenched Fist

pf1e Evocation

this spell functions like interposing hand, except that the hand can also push or strike one opponent that you select. the floating hand can move as far as 60 feet and can attack in the same round. si...

Class Levels:
  • Arcanist 8
  • Sorcerer 8
  • Wizard 8
Tags:
evocation force

Cloak Of Chaos

pf1e Abjuration

a random pattern of color surrounds the subjects, protecting them from attacks, granting them resistance to spells cast by lawful creatures, and causing lawful creatures that strike the subjects to be...

Class Levels:
  • Cleric 8
  • Oracle 8
  • Warpriest 8
Tags:
abjuration chaotic

Cloak Of Dreams

pf1e Enchantment

you are surrounded by a soporific aroma that causes living creatures that begin their turn or end their movement within 5 feet of you to fall asleep for 1 minute. creatures must save each time they be...

Class Levels:
  • Arcanist 6
  • Bard 5
  • Shaman 7
  • Skald 5
  • Sorcerer 6
  • Witch 6
  • Wizard 6
Tags:
enchantment compulsion mind-affecting

Cloak Of Shade

pf1e Abjuration

this spell provides the subject with some degree of protection from the harmful effects of the sun. the cloaked subject treats environmental heat due to sun exposure as one level less: severe heat is ...

Class Levels:
  • Druid 1
  • Hunter 1
  • Ranger 1
Tags:
abjuration

Cloak Of Winds

pf1e Abjuration

you shroud a creature in a whirling screen of strong, howling wind. the subject is never checked or blown away by strong winds of windstorm or lesser strength (whether natural or magically created), a...

Class Levels:
  • Arcanist 3
  • Bloodrager 3
  • Druid 3
  • Elementalist Wizard 3
  • Hunter 3
  • Magus 3
  • Ranger 3
  • Sorcerer 3
  • Wizard 3
Tags:
abjuration air

Clone

pf1e Necromancy

this spell makes an inert duplicate of a creature. if the original individual has been slain, its soul immediately transfers to the clone, creating a replacement (provided that the soul is free and wi...

Class Levels:
  • Arcanist 8
  • Sorcerer 8
  • Witch 8
  • Wizard 8
Tags:
necromancy

Cloud Shape

pf1e Transmutation

this spell functions like gaseous form, except you assume the shape of a colossal cloud with a space of 30 feet. you choose the general appearance of the cloud (white, stormy, fluffy, flat, and so on)...

Class Levels:
  • Arcanist 4
  • Druid 4
  • Hunter 4
  • Ranger 4
  • Sorcerer 4
  • Wizard 4
Tags:
transmutation air

Cloudkill

pf1e Conjuration

this spell generates a bank of fog, similar to a fog cloud, except that its vapors are yellowish green and poisonous. these vapors automatically kill any living creature with 3 or fewer hd (no save). ...

Class Levels:
  • Arcanist 5
  • Elementalist Wizard 5
  • Magus 5
  • Sorcerer 5
  • Witch 5
  • Wizard 5
Tags:
conjuration creation poison