Library / Treasure
Items Compendium
Search magic items, treasures, artifacts, and other enchanted gear by slot, source, aura, price, and content status.
Filters
Results
| Name | Type | Slot | Rarity | Attunement | Price | Source |
|---|---|---|---|---|---|---|
|
Staff of Thunder and Lightning
Staff This staff can be wielded as a magic Quarterstaff that grants a +2 bonus to attack rolls and damage rolls made with it.
|
Staff | — | Very Rare | Yes | — | System Reference Document 5.2.1 |
|
Staff of Withering
Staff This staff has 3 charges and regains 1d3 expended charges daily at dawn.
|
Staff | — | Rare | Yes | — | System Reference Document 5.2.1 |
|
Staff of the Magi
Staff This staff has 50 charges and can be wielded as a magic Quarterstaff that grants a +2 bonus to attack rolls and damage rolls made with it.
|
Staff | — | Legendary | Yes | — | System Reference Document 5.2.1 |
|
Staff of the Python
Staff As a Magic action, you can throw this staff so that it lands in an unoccupied space within 10 feet of you, causing the staff to become a Giant Constrictor Snake in that space.
|
Staff | — | Uncommon | Yes | — | System Reference Document 5.2.1 |
|
Staff of the Woodlands
Staff This staff has 6 charges and can be wielded as a magic Quarterstaff that grants a +2 bonus to attack rolls and damage rolls made with it.
|
Staff | — | Rare | Yes | — | System Reference Document 5.2.1 |
|
Stone of Controlling Earth Elementals
Wondrous Item While touching this 5-pound stone to the ground, you can take a Magic action to summon an Earth Elemental.
|
Wondrous Item | — | Rare | — | — | System Reference Document 5.2.1 |
|
Stone of Good Luck (Luckstone)
Wondrous Item While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.
|
Wondrous Item | — | Uncommon | Yes | — | System Reference Document 5.2.1 |
|
Sun Blade
Weapon (Longsword) This item appears to be a sword hilt.
|
Weapon | — | Rare | Yes | — | System Reference Document 5.2.1 |
|
Sword of Life Stealing
Weapon (Glaive, Greatsword, Longsword, Rapier, Scimitar, or Shortsword) When you attack a creature with this magic weapon and roll a 20 on the d20 for the attack roll, that target takes an extra 15 Necrotic damage if it isn'ta Construct or
|
Weapon | — | Rare | Yes | — | System Reference Document 5.2.1 |
|
Sword of Sharpness
Weapon (Glaive, Greatsword, Longsword, or Scimitar) When you attack an object with this magic weapon and hit, maximize your weapon damage dice against the target.
|
Weapon | — | Very Rare | Yes | — | System Reference Document 5.2.1 |
|
Sword of Wounding
Weapon (Glaive, Greatsword, Longsword, Rapier, Scimitar, or Shortsword) When you hit a creature with an attack using this magic weapon, the target takes an extra 2d6 Necrotic damage and must succeed on a DC 15Constitution saving throw or be
|
Weapon | — | Rare | Yes | — | System Reference Document 5.2.1 |
|
Talisman of Pure Good
Wondrous Item This talisman is a mighty symbol of goodness.
|
Wondrous Item | — | Legendary | Yes | — | System Reference Document 5.2.1 |
|
Talisman of Ultimate Evil
Wondrous Item This item symbolizes unrepentant evil.
|
Wondrous Item | — | Legendary | Yes | — | System Reference Document 5.2.1 |
|
Talisman of the Sphere
Wondrous Item While holding or wearing this talisman, you have Advantage on any Intelligence (Arcana) check you make to control a Sphere of Annihilation.
|
Wondrous Item | — | Legendary | Yes | — | System Reference Document 5.2.1 |
|
Tome of Clear Thought
Wondrous Item This book contains memory and logic exercises, and its words are charged with magic.
|
Wondrous Item | — | Very Rare | — | — | System Reference Document 5.2.1 |
|
Tome of Leadership and Influence
Wondrous Item This book contains guidelines for influencing and charming others, and its words are charged with magic.
|
Wondrous Item | — | Very Rare | — | — | System Reference Document 5.2.1 |
|
Tome of Understanding
Wondrous Item This book contains intuition and insight exercises, and its words are charged with magic.
|
Wondrous Item | — | Very Rare | — | — | System Reference Document 5.2.1 |
|
Trident of Fish Command
Weapon (Trident) This magic weapon has 3 charges, and it regains 1d3 expended charges daily at dawn.
|
Weapon | — | Uncommon | Yes | — | System Reference Document 5.2.1 |
|
Universal Solvent
Wondrous Item This tube holds milky liquid with a strong alcohol smell.
|
Wondrous Item | — | Legendary | — | — | System Reference Document 5.2.1 |
|
Vicious Weapon
Weapon (Any Simple or Martial) This magic weapon deals an extra 2d6 damage to any creature it hits.
|
Weapon | — | Rare | — | — | System Reference Document 5.2.1 |
|
Vorpal Sword
Weapon (Glaive, Greatsword, Longsword, or Scimitar) You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon.
|
Weapon | — | Legendary | Yes | — | System Reference Document 5.2.1 |
|
Wand of Binding
Wand This wand has 7 charges.
|
Wand | — | Rare | Yes | — | System Reference Document 5.2.1 |
|
Wand of Enemy Detection
Wand This wand has 7 charges.
|
Wand | — | Rare | Yes | — | System Reference Document 5.2.1 |
|
Wand of Fear
Wand This wand has 7 charges.
|
Wand | — | Rare | Yes | — | System Reference Document 5.2.1 |