Library / Treasure

Items Compendium

Search magic items, treasures, artifacts, and other enchanted gear by slot, source, aura, price, and content status.

Clear
262 items · showing 217–240
Name Type Slot Rarity Attunement Price Source
Staff of Thunder and Lightning
Staff This staff can be wielded as a magic Quarterstaff that grants a +2 bonus to attack rolls and damage rolls made with it.
Staff Very Rare Yes System Reference Document 5.2.1
Staff of Withering
Staff This staff has 3 charges and regains 1d3 expended charges daily at dawn.
Staff Rare Yes System Reference Document 5.2.1
Staff of the Magi
Staff This staff has 50 charges and can be wielded as a magic Quarterstaff that grants a +2 bonus to attack rolls and damage rolls made with it.
Staff Legendary Yes System Reference Document 5.2.1
Staff of the Python
Staff As a Magic action, you can throw this staff so that it lands in an unoccupied space within 10 feet of you, causing the staff to become a Giant Constrictor Snake in that space.
Staff Uncommon Yes System Reference Document 5.2.1
Staff of the Woodlands
Staff This staff has 6 charges and can be wielded as a magic Quarterstaff that grants a +2 bonus to attack rolls and damage rolls made with it.
Staff Rare Yes System Reference Document 5.2.1
Stone of Controlling Earth Elementals
Wondrous Item While touching this 5-pound stone to the ground, you can take a Magic action to summon an Earth Elemental.
Wondrous Item Rare System Reference Document 5.2.1
Stone of Good Luck (Luckstone)
Wondrous Item While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.
Wondrous Item Uncommon Yes System Reference Document 5.2.1
Sun Blade
Weapon (Longsword) This item appears to be a sword hilt.
Weapon Rare Yes System Reference Document 5.2.1
Sword of Life Stealing
Weapon (Glaive, Greatsword, Longsword, Rapier, Scimitar, or Shortsword) When you attack a creature with this magic weapon and roll a 20 on the d20 for the attack roll, that target takes an extra 15 Necrotic damage if it isn'ta Construct or
Weapon Rare Yes System Reference Document 5.2.1
Sword of Sharpness
Weapon (Glaive, Greatsword, Longsword, or Scimitar) When you attack an object with this magic weapon and hit, maximize your weapon damage dice against the target.
Weapon Very Rare Yes System Reference Document 5.2.1
Sword of Wounding
Weapon (Glaive, Greatsword, Longsword, Rapier, Scimitar, or Shortsword) When you hit a creature with an attack using this magic weapon, the target takes an extra 2d6 Necrotic damage and must succeed on a DC 15Constitution saving throw or be
Weapon Rare Yes System Reference Document 5.2.1
Talisman of Pure Good
Wondrous Item This talisman is a mighty symbol of goodness.
Wondrous Item Legendary Yes System Reference Document 5.2.1
Talisman of Ultimate Evil
Wondrous Item This item symbolizes unrepentant evil.
Wondrous Item Legendary Yes System Reference Document 5.2.1
Talisman of the Sphere
Wondrous Item While holding or wearing this talisman, you have Advantage on any Intelligence (Arcana) check you make to control a Sphere of Annihilation.
Wondrous Item Legendary Yes System Reference Document 5.2.1
Tome of Clear Thought
Wondrous Item This book contains memory and logic exercises, and its words are charged with magic.
Wondrous Item Very Rare System Reference Document 5.2.1
Tome of Leadership and Influence
Wondrous Item This book contains guidelines for influencing and charming others, and its words are charged with magic.
Wondrous Item Very Rare System Reference Document 5.2.1
Tome of Understanding
Wondrous Item This book contains intuition and insight exercises, and its words are charged with magic.
Wondrous Item Very Rare System Reference Document 5.2.1
Trident of Fish Command
Weapon (Trident) This magic weapon has 3 charges, and it regains 1d3 expended charges daily at dawn.
Weapon Uncommon Yes System Reference Document 5.2.1
Universal Solvent
Wondrous Item This tube holds milky liquid with a strong alcohol smell.
Wondrous Item Legendary System Reference Document 5.2.1
Vicious Weapon
Weapon (Any Simple or Martial) This magic weapon deals an extra 2d6 damage to any creature it hits.
Weapon Rare System Reference Document 5.2.1
Vorpal Sword
Weapon (Glaive, Greatsword, Longsword, or Scimitar) You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon.
Weapon Legendary Yes System Reference Document 5.2.1
Wand of Binding
Wand This wand has 7 charges.
Wand Rare Yes System Reference Document 5.2.1
Wand of Enemy Detection
Wand This wand has 7 charges.
Wand Rare Yes System Reference Document 5.2.1
Wand of Fear
Wand This wand has 7 charges.
Wand Rare Yes System Reference Document 5.2.1