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Items Compendium

Search magic items, treasures, artifacts, and other enchanted gear by slot, source, aura, price, and content status.

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136 items · showing 97–120
Name Type Slot Rarity Attunement Price Source
Slippers of Spider Climbing
Wondrous Item While you wear these light shoes, you can move up, down, and across vertical surfaces and along ceilings, while leaving your hands free.
Wondrous Item Uncommon Yes System Reference Document 5.2.1
Spellguard Shield
Armor (Shield) While holding this Shield, you have Advantage on saving throws against spells and other magical effects, and spell attack rolls have Disadvantage against you.
Armor Armor Very Rare Yes System Reference Document 5.2.1
Staff of Charming
Staff This staff has 10 charges.
Staff Rare Yes System Reference Document 5.2.1
Staff of Fire
Staff You have Resistance to Fire damage while you hold this staff.
Staff Very Rare Yes System Reference Document 5.2.1
Staff of Frost
Staff You have Resistance to Cold damage while you hold this staff.
Staff Very Rare Yes System Reference Document 5.2.1
Staff of Healing
Staff This staff has 10 charges.
Staff Rare Yes System Reference Document 5.2.1
Staff of Power
Staff This staff has 20 charges and can be wielded as a magic Quarterstaff that grants a +2 bonus to attack rolls and damage rolls made with it.
Staff Very Rare Yes System Reference Document 5.2.1
Staff of Striking
Staff This staff can be wielded as a magic Quarterstaff that grants a +3 bonus to attack rolls and damage rolls made with it.
Staff Very Rare Yes System Reference Document 5.2.1
Staff of Swarming Insects
Staff This staff has 10 charges.
Staff Rare Yes System Reference Document 5.2.1
Staff of Thunder and Lightning
Staff This staff can be wielded as a magic Quarterstaff that grants a +2 bonus to attack rolls and damage rolls made with it.
Staff Very Rare Yes System Reference Document 5.2.1
Staff of Withering
Staff This staff has 3 charges and regains 1d3 expended charges daily at dawn.
Staff Rare Yes System Reference Document 5.2.1
Staff of the Magi
Staff This staff has 50 charges and can be wielded as a magic Quarterstaff that grants a +2 bonus to attack rolls and damage rolls made with it.
Staff Legendary Yes System Reference Document 5.2.1
Staff of the Python
Staff As a Magic action, you can throw this staff so that it lands in an unoccupied space within 10 feet of you, causing the staff to become a Giant Constrictor Snake in that space.
Staff Uncommon Yes System Reference Document 5.2.1
Staff of the Woodlands
Staff This staff has 6 charges and can be wielded as a magic Quarterstaff that grants a +2 bonus to attack rolls and damage rolls made with it.
Staff Rare Yes System Reference Document 5.2.1
Stone of Good Luck (Luckstone)
Wondrous Item While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.
Wondrous Item Uncommon Yes System Reference Document 5.2.1
Sun Blade
Weapon (Longsword) This item appears to be a sword hilt.
Weapon Rare Yes System Reference Document 5.2.1
Sword of Life Stealing
Weapon (Glaive, Greatsword, Longsword, Rapier, Scimitar, or Shortsword) When you attack a creature with this magic weapon and roll a 20 on the d20 for the attack roll, that target takes an extra 15 Necrotic damage if it isn'ta Construct or
Weapon Rare Yes System Reference Document 5.2.1
Sword of Sharpness
Weapon (Glaive, Greatsword, Longsword, or Scimitar) When you attack an object with this magic weapon and hit, maximize your weapon damage dice against the target.
Weapon Very Rare Yes System Reference Document 5.2.1
Sword of Wounding
Weapon (Glaive, Greatsword, Longsword, Rapier, Scimitar, or Shortsword) When you hit a creature with an attack using this magic weapon, the target takes an extra 2d6 Necrotic damage and must succeed on a DC 15Constitution saving throw or be
Weapon Rare Yes System Reference Document 5.2.1
Talisman of Pure Good
Wondrous Item This talisman is a mighty symbol of goodness.
Wondrous Item Legendary Yes System Reference Document 5.2.1
Talisman of Ultimate Evil
Wondrous Item This item symbolizes unrepentant evil.
Wondrous Item Legendary Yes System Reference Document 5.2.1
Talisman of the Sphere
Wondrous Item While holding or wearing this talisman, you have Advantage on any Intelligence (Arcana) check you make to control a Sphere of Annihilation.
Wondrous Item Legendary Yes System Reference Document 5.2.1
Trident of Fish Command
Weapon (Trident) This magic weapon has 3 charges, and it regains 1d3 expended charges daily at dawn.
Weapon Uncommon Yes System Reference Document 5.2.1
Vorpal Sword
Weapon (Glaive, Greatsword, Longsword, or Scimitar) You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon.
Weapon Legendary Yes System Reference Document 5.2.1