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Showing spells 649–672 of 1401.

Inflict Light Wounds Mass

pf1e Necromancy

negative energy spreads out in all directions from the point of origin, dealing 1d8 points of damage + 1 point per caster level (maximum +25) to nearby living enemies.like other inflict spells, mass i...

Class Levels:
  • Cleric 5
  • Inquisitor 5
  • Oracle 5
  • Shaman 5
  • Warpriest 5
  • Witch 6
Tags:
necromancy

Inflict Moderate Wounds

pf1e Necromancy

this spell functions like inflict light wounds, except that you deal 2d8 points of damage + 1 point per caster level (maximum +10).

Class Levels:
  • Antipaladin 3
  • Cleric 2
  • Inquisitor 2
  • Oracle 2
  • Shaman 2
  • Warpriest 2
  • Witch 2
Tags:
necromancy

Inflict Moderate Wounds Mass

pf1e Necromancy

this spell functions like mass inflict light wounds, except that it deals 2d8 points of damage + 1 point per caster level (maximum +30).

Class Levels:
  • Cleric 6
  • Inquisitor 6
  • Oracle 6
  • Shaman 6
  • Warpriest 6
  • Witch 7
Tags:
necromancy

Inflict Serious Wounds

pf1e Necromancy

this spell functions like inflict light wounds, except that you deal 3d8 points of damage + 1 point per caster level (maximum +15).

Class Levels:
  • Antipaladin 4
  • Cleric 3
  • Inquisitor 3
  • Oracle 3
  • Shaman 3
  • Warpriest 3
  • Witch 4
Tags:
necromancy

Inflict Serious Wounds Mass

pf1e Necromancy

this spell functions like mass inflict light wounds, except that it deals 3d8 points of damage + 1 point per caster level (maximum +35).

Class Levels:
  • Cleric 7
  • Oracle 7
  • Shaman 7
  • Warpriest 7
  • Witch 8
Tags:
necromancy

Infuse Robot

pf1e Transmutation

if the targeted robot fails its will saving throw, it transforms into a magical construct made of wood, stone, flesh, or bone. the robot's statistics and abilities do not change, although it is now a ...

Class Levels:
  • Arcanist 7
  • Cleric 7
  • Druid 7
  • Oracle 7
  • Sorcerer 7
  • Warpriest 7
  • Witch 7
  • Wizard 7
Tags:
transmutation

Innocence

pf1e Transmutation

you surround yourself with an aura of innocence and trustworthiness. you gain a +10 competence bonus on bluff skill checks to convince others of your innocence. they find it difficult to believe you c...

Class Levels:
  • Bard 1
  • Skald 1
Tags:
transmutation

Insanity

pf1e Enchantment

the affected creature suffers from a continuous confusion effect, as the spell.remove curse does not remove insanity. greater restoration, heal, limited wish, miracle, or wish can restore the creature...

Class Levels:
  • Arcanist 7
  • Sorcerer 7
  • Witch 7
  • Wizard 7
Tags:
enchantment compulsion mind-affecting

Insect Plague

pf1e Conjuration

you summon a number of swarms of wasps (one per three levels, to a maximum of six swarms at 18th level). the swarms must be summoned so that each one is adjacent to at least one other swarm (that is, ...

Class Levels:
  • Cleric 5
  • Druid 5
  • Hunter 5
  • Oracle 5
  • Shaman 5
  • Summoner 4
  • Warpriest 5
Tags:
conjuration summoning

Instant Armor

pf1e Conjuration

you instantly wrap your body in a suit of armor made from opaque force. at your option, the armor can be decorated with your religion's holy symbol in a prominent place, such as upon the breastplate o...

Class Levels:
  • Cleric 2
  • Oracle 2
  • Paladin 2
  • Warpriest 2
Tags:
conjuration creation force

Instant Enemy

pf1e Enchantment

with this spell you designate the target as your favored enemy for the remainder of its duration. select one of your favored enemy types. for the duration of the spell, you treat the target as if it w...

Class Levels:
  • Hunter 3
  • Ranger 3
Tags:
enchantment

Instant Summons

pf1e Conjuration

you call some nonliving item directly to your hand from virtually any location.first, you must place your arcane mark on the item. then you cast this spell, which magically and invisibly inscribes the...

Class Levels:
  • Arcanist 7
  • Sorcerer 7
  • Witch 7
  • Wizard 7
Tags:
conjuration summoning

Instrument Of Agony

pf1e Transmutation

you cause a weapon to exude a palpable aura of divine fury. while wielding this weapon, a creature gains a +2 morale bonus on intimidate checks. when an attack made using the targeted weapon hits, the...

Class Levels:
  • Cleric 2
  • Inquisitor 2
  • Oracle 2
  • Warpriest 2
Tags:
transmutation

Interplanetary Teleport

pf1e Conjuration

this spell functions as teleport, except there is truly no range limit and you do not need to have seen your destination, though you must have a solid grasp of which world you wish to travel to (&ldqu...

Class Levels:
  • Arcanist 9
  • Cleric 9
  • Oracle 9
  • Sorcerer 9
  • Warpriest 9
  • Wizard 9
Tags:
conjuration teleportation

Interposing Hand

pf1e Evocation

interposing hand creates a large magic hand that appears between you and one opponent. this floating, disembodied hand then moves to remain between the two of you, regardless of where you move or how ...

Class Levels:
  • Arcanist 5
  • Magus 5
  • Sorcerer 5
  • Wizard 5
Tags:
evocation force

Interrogation

pf1e Necromancy

you question the target, backed up by the threat of magical pain. you may ask one question per two caster levels. the target can either answer the question or take 1d4 points of damage plus your wisdo...

Class Levels:
  • Arcanist 1
  • Inquisitor 1
  • Sorcerer 1
  • Witch 1
  • Wizard 1
Tags:
necromancy evil pain

Interrogation Greater

pf1e Necromancy

this spell functions as interrogation, except you may ask one question per caster level and the spell deals damage equal to 1d8 points plus your wisdom bonus if the target doesn't answer a question.

Class Levels:
  • Inquisitor 4
Tags:
necromancy evil pain

Invigorate

pf1e Illusion

this spell banishes feelings of weariness. for the duration, the subject takes no penalties from the fatigued or exhausted conditions. the effect of invigorate is merely an illusion, however, not a su...

Class Levels:
  • Bard 1
  • Skald 1
Tags:
illusion figment

Invigorate Mass

pf1e Illusion

this spell work as invigorate, except it affects multiple creatures.

Class Levels:
  • Bard 3
  • Skald 3
Tags:
illusion figment

Invisibility

pf1e Illusion

the creature or object touched becomes invisible. if the recipient is a creature carrying gear, that vanishes, too. if you cast the spell on someone else, neither you nor your allies can see the subje...

Class Levels:
  • Adept 2
  • Alchemist 2
  • Antipaladin 2
  • Arcanist 2
  • Bard 2
  • Inquisitor 2
  • Magus 2
  • Skald 2
  • Sorcerer 2
  • Summoner 2
  • Wizard 2
Tags:
illusion glamer

Invisibility Greater

pf1e Illusion

this spell functions like invisibility, except that it doesn't end if the subject attacks.

Class Levels:
  • Alchemist 4
  • Antipaladin 4
  • Arcanist 4
  • Bard 4
  • Inquisitor 4
  • Magus 4
  • Skald 4
  • Sorcerer 4
  • Summoner 3
  • Wizard 4
Tags:
illusion glamer

Invisibility Mass

pf1e Illusion

this spell functions like invisibility, except that the effect moves with the group and is broken when anyone in the group attacks. individuals in the group cannot see each other. the spell is broken ...

Class Levels:
  • Arcanist 7
  • Sorcerer 7
  • Summoner 5
  • Wizard 7
Tags:
illusion glamer

Invisibility Purge

pf1e Evocation

you surround yourself with a sphere of power with a radius of 5 feet per caster level that negates all forms of invisibility.anything invisible becomes visible while in the area.

Class Levels:
  • Cleric 3
  • Inquisitor 3
  • Oracle 3
  • Warpriest 3
Tags:
evocation

Invisibility Sphere

pf1e Illusion

this spell functions like invisibility, except that this spell confers invisibility upon all creatures within 10 feet of the recipient at the time the spell is cast. the center of the effect is mobile...

Class Levels:
  • Arcanist 3
  • Bard 3
  • Skald 3
  • Sorcerer 3
  • Wizard 3
Tags:
illusion glamer