A shimmering green arrow streaks toward a target within range and bursts in a spray of acid.
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You create an acidic bubble at a point within range, where it explodes in a 5-foot-radius Sphere.
You set an alarm against intrusion.
You alter your physical form.
Choose a pile of bones or a corpse of a Medium or Small Humanoid within range.
Objects animate at your command.
An aura of antimagic surrounds you in 10-foot Emanation.
As you cast the spell, choose whether it creates antipathy or sympathy, and target one creature or object that is Huge or smaller.
You create an Invisible, invulnerable eye within range that hovers for the duration.
You create a Large hand of shimmering magical energy in an unoccupied space that you can see within range.
You touch a closed door, window, gate, container, or hatch and magically lock it for the duration.
You create a spectral sword that hovers within range.
With a touch, you place an illusion on a willing creature or an object that isn't being worn or carried.
You and up to eight willing creatures within range project your astral bodies into the Astral Plane (the spell ends instantly if you are already on that plane).
You receive an omen from an otherworldly entity about the results of a course of action that you plan to take within the next 30 minutes.
One creature that you can see within range must succeed on a Charisma saving throw or be transported to a harmless demiplane for the duration.
You blast the mind of a creature that you can see within range.
You touch a creature, which must succeed on a Wisdom saving throw or become cursed for the duration.
Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range.
A creature that you can see within range makes a Constitution saving throw, taking 8d8 Necrotic damage on a failed save or half as much damage on a successful one.
One creature that you can see within range must succeed on a Constitution saving throw, or it has the Blinded or Deafened condition (your choice) for the duration.
Roll 1d6 at the end of each of your turns for the duration.
Your body becomes blurred.
A thin sheet of flames shoots forth from you.