You can channel positive energy like a cleric, using your oracle level as your effective cleric level when determining the amount of damage healed (or caused...
Feats Compendium
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As the battle mystery revelation.
Once per day as an immediate action, whenever you fail a saving throw against a disease or poison, you may ignore its effects for 1 hour per level.
As a standard action, you can transform your body into pure life energy, resembling a golden-white fire elemental.
Whenever you cast a cure spell, the maximum number of hit points healed is based on your oracle level, not the limit based on the spell.
You gain a +4 bonus on Heal checks.
As a standard action, you may create a bond between yourself and another creature.
You notice and locate living creatures within 30 feet, just as if you possessed the blindsight ability.
Whenever you cast a spell that cures the target of hit point damage, you do not provoke attacks of opportunity for spellcasting.
Whenever your healing spells heal a target up to its maximum hit points, any excess points persist for 1 round per level as temporary hit points (up to a max...