Library / Magic
Advance Animal
Though a long ritual in a natural grove, you imbue greater power and vitrally within an animal.
Description
This spell must be cast at a holy site or natural glade, you grant an animal touched with additional strength, granting it additional hit dice, including all the benefits associated with the addition, such as BAB, saving throw bonuses, skill points and feats. You have no special empathy or connection with a creature you advance. You cannot improve an animal that is serving as an animal companion or other such bonded companion, and such a creature cannot become an animal companion or other such bonded companion.
Source: homebrew
Casting
- System
- PF1E
- School
- Transmutation
- Subschool
- —
- Element
- —
- Casting Time
- 24 hours
- Range
- touch
- Target
- Animal touched
- Area
- —
- Duration
- instantaneous
- Saving Throw
- Will negates (harmless),
- Spell Resistance
- Yes
- Components
- V, S, M, DF
- Material Cost
- 1000 gp
Class Levels
Tags
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Pathfinder-derived Open Game Content on this page is used under the
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