For the duration, your eyes become an inky void.
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Search spells by class, level, school, range, duration, components, and content status. This is the practical lookup surface for play, prep, and Forge cross-links.
Each creature in a 30-foot Cone must succeed on a Wisdom saving throw or drop whatever it is holding and have the Frightened condition for the duration.
You unleash negative energy toward a creature you can see within range.
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You touch a willing creature and bestow a limited ability to see into the immediate future.
A willing creature you touch shape-shifts, along with everything it's wearing and carrying, into a misty cloud for the duration.
You conjure a portal linking an unoccupied space you can see within range to a precise location on a different plane of existence.
Until the spell ends, when you make a Charisma check, you can replace the number you roll with a 15.
You make natural terrain in a 150-foot Cube in range look, sound, and smell like another sort of natural terrain.
The creature that damaged you is momentarily surrounded by green flames.
You place a curse on a creature that you can see within range.
One creature of your choice that you can see within range makes a Wisdom saving throw.
Choose a creature that you can see within range.
Choose a Humanoid that you can see within range.
You create a twisting pattern of colors in a 30-foot Cube within range.
You write on parchment, paper, or another suitable material and imbue it with an illusion that lasts for the duration.
You create a magical restraint to hold a creature that you can see within range.
A creature you touch has the Invisible condition until the spell ends.
A spectral, floating hand appears at a point you choose within range.
You create a 10-foot-radius, 20-foot-tall Cylinder of magical energy centered on a point on the ground that you can see within range.
You create the image of an object, a creature, or some other visible phenomenon that is no larger than a 20-foot Cube.
You drive a spike of psionic energy into the mind of one creature you can see within range.
You create a sound or an image of an object within range that lasts for the duration.