D&D 5e
Spell
Enchantment
Concentration
Hold Monster
Choose a creature that you can see within range.
- Level
- Level 5
- Casting Time
- Action
- Range
- 90 feet
- Target
- Creature
- Duration
- 1 minute
- Saving Throw
- Wisdom
- Concentration
- Yes
- Components
- V S M
Choose a creature that you can see within range. The target must succeed on a Wisdom saving throw or have the Paralyzed condition for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.
Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 5.