Library / Magic

Hold Monster

Choose a creature that you can see within range.

Choose a creature that you can see within range. The target must succeed on a Wisdom saving throw or have the Paralyzed condition for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.

At Higher Levels. You can target one additional creature for each spell slot level above 5.
Source: System Reference Document 5.2.1
Casting
System
DND5E
Level
5
School
Enchantment
Concentration
Yes
Ritual
No
Casting Time
Action
Range
90 feet
Target
Creature
Area
Duration
1 minute
Saving Throw
Wisdom
Components
V, S, M
Class Levels
Components
M
a straight piece of iron