Library / Character Variants

Domains Compendium

Browse alternate class packages by parent class, source, and summary. This is the quick compendium surface before dropping into full archetype rules text.

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Showing 21–40 of 99 domains.
Cleric

At 8th level, you can restore a single creature as if it had just completed 8 hours of rest.

advanced_players_guide subdomain
Cleric

As a melee touch attack, you can cause a living creature to take 1d6 points of damage per round.

core_rulebook domain
Cleric

At 8th level, you can emit a 30-foot aura of decay as a standard action.

advanced_players_guide subdomain
Cleric

In the blink of an eye, you can appear somewhere else.

advanced_players_guide subdomain
Cleric

Once each day, you can emit a 20-foot aura for a number of rounds equal to your cleric level.

advanced_players_guide subdomain
Cleric

As a swift action, you can give yourself an enhancement bonus equal to 1/2 your cleric level (minimum +1) on melee attacks, melee damage rolls, and combat ma...

advanced_players_guide subdomain
Cleric

You gain the destructive smite power: the supernatural ability to make a single melee attack with a morale bonus on damage rolls equal to 1/2 your cleric lev...

core_rulebook domain
Cleric

You can cause a creature to become more susceptible to corruption as a melee touch attack.

advanced_players_guide subdomain
Cleric

Whenever you are the target of a divine spell, you can, as a swift action, grant each ally within 15 feet of you a divine boon.

advanced_players_guide subdomain
Cleric

As a standard action, you can unleash an acid dart targeting any foe within 30 feet as a ranged touch attack.

core_rulebook domain
Cleric

You can cause a creature to become sickened as a melee touch attack.

core_rulebook domain
Cleric

You can lay your hand upon any surface and see what is on the other side, as if using clairvoyance.

advanced_players_guide subdomain
Cleric

As a standard action, you can touch an ally and remove one condition affecting the ally by transferring it to yourself.

advanced_players_guide subdomain
Cleric

At 8th level, you can force a creature within line of sight to reroll any one roll that it has just made before the result of the roll is revealed.

advanced_players_guide subdomain
Cleric

You gain a racial bonus on Perception checks equal to 1/2 your cleric level (minimum +1).

advanced_players_guide subdomain
Cleric

Whenever you make a melee attack, you can designate that attack as a ferocious strike.

advanced_players_guide subdomain
Cleric

As a standard action, you can unleash a scorching bolt of divine fire from your outstretched hand.

core_rulebook domain
Cleric

You touch a willing creature as a standard action, granting it a boon.

advanced_players_guide subdomain
Cleric

You can, as a swift action, grant yourself a +10-foot bonus to your base speed for 1 round.

advanced_players_guide subdomain
Cleric

You can cause your hand to shimmer with divine radiance, allowing you to touch a creature as a standard action and give it a bonus equal to your cleric level...

core_rulebook domain
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