Whenever you can see the open sky at night, you can determine your precise location.
Feats Compendium
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You gain a +4 bonus on Heal checks.
As a swift action, you can cause waves of heat to radiate from your body.
You can conjure armor of ice that grants you a +4 armor bonus.
You gain resist cold 5.
You call upon the frigid depths of outer space to bring a terrible chill to your enemies.
You call upon the frigid depths of outer space to bring a terrible chill to your enemies.
As a standard action, you can become invisible (as per the invisibility spell).
You gain a +1 bonus on Fortitude saves.
Once per day, your skin hardens and takes on the appearance of iron, granting you DR 10/adamantine.
Once per day, your skin hardens and takes on the appearance of iron, granting you DR 10/adamantine.
You can create a melee simple or martial weapon that lasts for 1 minute for every oracle level you possess.
You can search through time to recall some bit of forgotten lore or information.
You can draw life force from the bodies of enemies and channel it into yourself.
As a standard action, you may create a bond between yourself and another creature.
You notice and locate living creatures within 30 feet, just as if you possessed the blindsight ability.
As a standard action, you can breathe a 30-foot line of electricity.
Once per day, you can turn a creature into wood.
Instead of encyclopedic knowledge, you learn most of your information through tales, songs, and poems.
Your connection to the skies above is so strong that your feet barely touch the ground.
Select one type of combat maneuver.
Your innate understanding of the moon renders you immune to lycanthropy.
As a standard action, you can assume the form of a Small or Medium humanoid, as the alter self spell.
Your explorations into the secret mysteries of the world have granted you a preternatural understanding of all things—and you just keep getting smarter.