Advanced Rogue Talent
Rogue — At 10th level, and every two levels thereafter, a rogue can choose one of the following advanced talents in place of a rogue talent.
Every class talent pool — Rogue Talents, Rage Powers, Discoveries, Hexes, and the like. Each one is granted as a class feature on its own schedule, not picked independently the way an ordinary feat is.
Rogue — At 10th level, and every two levels thereafter, a rogue can choose one of the following advanced talents in place of a rogue talent.
Arcanist — By bending and sometimes breaking the rules of magic, the arcanist learns to exploit gaps and exceptions in the laws of magic.
Also available to Brown-Fur Transmuter, Eldritch Font, Occultist, Exploiter Wizard, Twilight Sage, Collegiate Initiate, Tarot Student
Arcanist — At 11th level and every 2 levels thereafter, an arcanist can choose one greater exploit in place of an arcanist exploit.
Bard — A bard is trained to use the Perform skill to create magical effects on those around him, including himself if desired.
Stalwart Defender — As a stalwart defender gains levels, he augments his defensive stance.
Alchemist — At 2nd level, and then again every 2 levels thereafter (up to 18th level), an alchemist makes an incredible alchemical discovery.
Alchemist — At 20th level, the alchemist makes a grand discovery.
Witch — Starting at 18th level, and every two levels thereafter, a witch can choose one of the following grand hexes whenever she could select a new hex.
Witch — Witches learn a number of magic tricks, called hexes, that grant them powers or weaken foes.
Also available to Sylvan Trickster
Battle Herald — A battle herald uses her keen tactical acumen and decisive judgment to lead others to victory, as well as her mastery of command to assist herself and her allies in battle.All battle heralds may use inspiring command to
Magus — As he gains levels, a magus learns arcane secrets tailored to his specific way of blending martial puissance and magical skill.
Witch — Starting at 10th level, and every two levels thereafter, a witch can choose one of the following major hexes whenever she could select a new hex.
Paladin — At 3rd level, and every three levels thereafter, a paladin can select one mercy.
Also available to Gunpowder Bombardier, Hunting Serpent, Petal Ninja
Oracle — Each oracle is cursed, but this curse comes with a benefit as well as a hindrance.
Barbarian — As a barbarian gains levels, she learns to use her rage in new ways.
Also available to Skald, Pack Rager
Skald — A skald is trained to use music, oration, and similar performances to inspire his allies to feats of strength and ferocity.
Rogue — As a rogue gains experience, she learns a number of talents that aid her and confound her foes.
Also available to Shadowdancer
Horizon Walker — At 3rd level, a horizon walker learns total dominance over one terrain he has already selected for terrain mastery.
Horizon Walker — At 2nd level, a horizon walker selects a favored terrain to master.
Auto-granted by class level — Gunslinger and Swashbuckler decks of deeds, plus any archetype's own.
Grouped by Mystery — Oracle's own per-mystery revelation pools.
Auto-granted by class level — Bardic Performance, plus any archetype's own.
Auto-granted by class level — Skald's Raging Song, plus any archetype's own.