The horizon walker's fly speed increases by +30 feet on planes with no gravity or subjective gravity.
Feats Compendium
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The horizon walker gains cold resistance 10.
The horizon walker gains immunity to exhaustion; anything that would cause him to become exhausted makes him fatigued instead.
The horizon walker ignores the 20% concealment miss chance from fog and mist, and treats total concealment from these sources as concealment.
The horizon walker gains a +4 competence bonus on Stealth checks in forest terrain.
The horizon walker gains a +4 competence bonus on Escape Artist checks and increases his CMD against grapple maneuvers by +4.
The horizon walker gains a +4 competence bonus on Climb checks and does not lose his Dexterity modifier to AC while climbing.
The horizon walker's movement is not reduced by wearing medium armor or carrying a medium load.
The horizon walker gains a +4 competence bonus on Fly checks and +1 competence bonus on all attack and damage rolls against flying creatures. He gains the ability to breathe air if he cannot already d
The horizon walker gains DR 1/adamantine.
The horizon walker gains fire resistance 10.
The horizon walker gains a +4 competence bonus on Swim checks and a +1 competence bonus on all attack and damage rolls against swimming creatures. He gains the ability to breathe water if he cannot al
If the horizon walker selects a plane with an alignment trait, he can choose to detect as that alignment (fooling all forms of magic divination) as an immediate action; this benefit lasts until he dis
The horizon walker gains a +4 competence bonus on Perception checks.
The horizon walker gains Blind-Fight as a bonus feat.
The horizon walker gains a +4 competence bonus on Diplomacy checks.
The horizon walker gains a +4 competence bonus on Swim checks and +1 competence bonus on all attack and damage rolls against swimming creatures.