Pistol is a weapon dealing 1d10 piercing damage at 250 gp.
Equipment Search
Search weapons, armor, shields, tools, and adventuring gear by type, material, properties, and price.
Plate Armor is armor with AC 18 at 1500 gp.
Playing Cards is tool equipment priced at 5 sp.
As a Bonus Action, you can use a vial of Basic Poison to coat one weapon or up to three pieces of ammunition.
Poisoner's Kit is tool equipment priced at 5 gp.
A Pole is 10 feet long.
An Iron Pot holds up to 1 gallon.
This potion is a magic item.
Potter's Tools is tool equipment priced at 10 gp.
A Pouch holds up to 6 pounds within one-fifth of a cubic foot.
A Priest's Pack contains the following items: Backpack, Blanket, Holy Water, Lamp, 7 days of Rations, Robe, and Tinderbox.
Quarterstaff is a weapon dealing 1d6 bludgeoning damage at 2 sp.
A Quiver holds up to 20 Arrows.
You can use a Portable Ram to break down doors.
Rapier is a weapon dealing 1d8 piercing damage at 25 gp.
Rations consist of travel-ready food, including jerky, dried fruit, hardtack, and nuts.
A Holy Symbol takes one of the forms in the Holy Symbol table and is bejeweled or painted to channel divine magic.
Ring Mail is armor with AC 14 at 30 gp.
A Robe has vocational or ceremonial significance.
Rod is gear equipment priced at 10 gp.
As a Utilize action, you can tie a knot with Rope if you succeed on a DC 10 Dexterity (Sleight of Hand) check.
A Sack holds up to 30 pounds within 1 cubic foot.
Scale Mail is armor with AC 14 at 50 gp.
A Scholar's Pack contains the following items: Backpack, Blanket, Book, Ink, Ink Pen, Lamp, 10 flasks of Oil, 10 sheets of Parchment, and Tinderbox.