When you take the Attack action, you can replace one of your attacks with throwing a vial of Acid.
Equipment Search
Search weapons, armor, shields, tools, and adventuring gear by type, material, properties, and price.
When you take the Attack action, you can replace one of your attacks with throwing a flask of Alchemist's Fire.
A Holy Symbol takes one of the forms in the Holy Symbol table and is bejeweled or painted to channel divine magic.
As a Bonus Action, you can drink a vial of Antitoxin to gain Advantage on saving throws to avoid or end the Poisoned condition for 1 hour.
Arrows is gear equipment priced at 1 gp.
A Backpack holds up to 30 pounds within 1 cubic foot.
As a Utilize action, you can spill Ball Bearings from their pouch.
A Barrel holds up to 40 gallons of liquid or up to 4 cubic feet of dry goods.
A Basket holds up to 40 pounds within 2 cubic feet.
A Bedroll sleeps one Small or Medium creature.
When rung as a Utilize action, a Bell produces a sound that can be heard up to 60 feet away.
While wrapped in a blanket, you have Advantage on saving throws against extreme cold (see “Gameplay Toolbox”).
A Block and Tackle allows you to hoist up to four times the weight you can normally lift.
Bolts is gear equipment priced at 1 gp.
A Book contains fiction or nonfiction.
A Glass Bottle holds up to 11/2 pints.
A Bucket holds up to half a cubic foot of contents.
Bullets, Firearm is gear equipment priced at 3 gp.
Bullets, Sling is gear equipment priced at 4 cp.
A Burglar's Pack contains the following items: Backpack, Ball Bearings, Bell, 10 Candles, Crowbar, Hooded Lantern, 7 flasks of Oil, 5 days of Rations, Rope, Tinderbox, and Waterskin.
As a Utilize action, you can spread Caltrops from their bag to cover a 5-foot-square area within 5 feet of yourself.
For 1 hour, a lit Candle sheds Bright Light in a 5-foot radius and Dim Light for an additional 5 feet.
A Crossbow Bolt Case holds up to 20 Bolts.
A Map or Scroll Case holds up to 10 sheets of paper or 5 sheets of parchment.