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Adult Black Dragon

CR 14.00 dragon chaotic evil Huge Legendary
Adult Black Dragon is a huge chaotic evil dragon.

Adult Black Dragon is a huge chaotic evil dragon.

Dragons are scaly beings of ancient origin, such as red dragons and wyverns.

Movement: walk 40 ft., fly 80 ft., swim 40 ft. • Senses: blindsight 60 ft., darkvision 120 ft.

Signature traits include Amphibious, Legendary Resistance (3/Day, or 4/Day in Lair). It also has legendary actions.

Traits

Amphibious. The dragon can breathe air and water.

Legendary Resistance (3/Day, or 4/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Acid Arrow (level 3 version).

Rend. Melee Attack Roll: +11, reach 10 ft. 13 (2d6 + 6) Slashing damage plus 4 (1d8) Acid damage.

Acid Breath. Dexterity Saving Throw: DC 18, each creature in a 60-foot-long, 5-foot-wide Line. Failure: 54 (12d8) Acid damage. Success: Half damage.

Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 17, +9 to hit with spell attacks): - **At Will:** Detect Magic, Fear, Acid Arrow - **1/Day Each:** Speak with Dead, Vitriolic Sphere

Legendary Actions

Cloud of Insects. Dexterity Saving Throw: DC 17, one creature the dragon can see within 120 feet. Failure: 22 (4d10) Poison damage, and the target has Disadvantage on saving throws to maintain Concentration until the end of its next turn. Failure or Success: The dragon can't take this action again until the start of its next turn.

Frightful Presence. The dragon uses Spellcasting to cast Fear. The dragon can't take this action again until the start of its next turn.

Pounce. The dragon can move up to half its Speed, and it makes one Rend attack.

STR
23 (+6)
DEX
14 (+2)
CON
21 (+5)
INT
14 (+2)
WIS
13 (+1)
CHA
19 (+4)
HP
195 (17d12 + 85)
AC
19 (natural armor)
Speed
40 ft., fly 80 ft., swim 40 ft.

acid

Cloud of Insects. Dexterity Saving Throw: DC 17, one creature the dragon can see within 120 feet. Failure: 22 (4d10) Poison damage, and the target has Disadvantage on saving throws to maintain Concentration until the end of its next turn. Failure or Success: The dragon can't take this action again until the start of its next turn. Frightful Presence. The dragon uses Spellcasting to cast Fear. The dragon can't take this action again until the start of its next turn. Pounce. The dragon can move up to half its Speed, and it makes one Rend attack.

Details
Type
dragon
Alignment
chaotic evil
Size
Huge
Senses
blindsight 60 ft., darkvision 120 ft., passive Perception 21
Languages
Common, Draconic
Source
System Reference Document 5.2.1