Library / Bestiary
Bandit Captain
CR
2.00
humanoid
neutral
Small
Bandit Captain is a small neutral humanoid.
Description
Bandit Captain is a small neutral humanoid.
Humanoids are people defined by their roles and professions, such as mages, pirates, and warriors. They include members of varied species.
Movement: walk 30 ft.
Actions
Multiattack. The bandit makes two attacks, using Scimitar and Pistol in any combination.
Pistol. Ranged Attack Roll: +5, range 30/90 ft. 8 (1d10 + 3) Piercing damage.
Scimitar. Melee Attack Roll: +5, reach 5 ft. 6 (1d6 + 3) Slashing damage.
Reactions
Parry. The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.
Combat Stats
HP
52 (8d8 + 16)
AC
15 (natural armor)
Speed
30 ft.
Ability Scores
str
15 (+2)
dex
16 (+3)
con
14 (+2)
int
14 (+2)
wis
11 (+0)
cha
14 (+2)
Details
humanoid
Small
neutral
- Senses
- passive Perception 10
- Languages
- Common, Thieves' cant
- Source
- System Reference Document 5.2.1
Rules