Library / Bestiary

Bandit Captain

CR 2.00 humanoid neutral Small
Bandit Captain is a small neutral humanoid.

Bandit Captain is a small neutral humanoid.

Humanoids are people defined by their roles and professions, such as mages, pirates, and warriors. They include members of varied species.

Movement: walk 30 ft.

Actions

Multiattack. The bandit makes two attacks, using Scimitar and Pistol in any combination.

Scimitar. Melee Attack Roll: +5, reach 5 ft. 6 (1d6 + 3) Slashing damage.

Pistol. Ranged Attack Roll: +5, range 30/90 ft. 8 (1d10 + 3) Piercing damage.

Reactions

Parry. The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.

STR
15 (+2)
DEX
16 (+3)
CON
14 (+2)
INT
14 (+2)
WIS
11 (+0)
CHA
14 (+2)
HP
52 (8d8 + 16)
AC
15 (natural armor)
Speed
30 ft.
Details
Type
humanoid
Alignment
neutral
Size
Small
Senses
passive Perception 10
Languages
Common, Thieves' cant
Source
System Reference Document 5.2.1