Library / Bestiary

Death Dog

CR 1.00 monstrosity neutral evil Medium
Death Dog is a medium neutral evil monstrosity.

Death Dog is a medium neutral evil monstrosity.

Monstrosities are unnatural creatures with strange origins, such as mimics and owlbears.

Movement: walk 40 ft. • Senses: darkvision 120 ft.

Actions

Multiattack. The death dog makes two Bite attacks.

Bite. Melee Attack Roll: +4, reach 5 ft. 4 (1d4 + 2) Piercing damage. If the target is a creature, it is subjected to the following effect. Constitution Saving Throw: DC 12. First Failure The target has the Poisoned condition. While Poisoned, the target's Hit Point maximum doesn't return to normal when finishing a Long Rest, and it repeats the save every 24 hours that elapse, ending the effect on itself on a success. Subsequent Failures: The Poisoned target's Hit Point maximum decreases by 5 (1d10).

STR
15 (+2)
DEX
14 (+2)
CON
14 (+2)
INT
3 (-4)
WIS
13 (+1)
CHA
6 (-2)
HP
39 (6d8 + 12)
AC
12 (natural armor)
Speed
40 ft.
Details
Type
monstrosity
Alignment
neutral evil
Size
Medium
Senses
darkvision 120 ft., passive Perception 15
Source
System Reference Document 5.2.1