Library / Bestiary
Dretch
CR
1/4
fiend
chaotic evil
Small
Dretch is a small chaotic evil fiend.
Description
Dretch is a small chaotic evil fiend.
Fiends are creatures tied to terrifying Lower Planes, such as balors and hell hounds.
Movement: walk 20 ft. • Senses: darkvision 60 ft., telepathy 60 ft.
Actions
Fetid Cloud. Constitution Saving Throw: DC 11, each creature in a 10-foot Emanation originating from the dretch. Failure: The target has the Poisoned condition until the end of its next turn. While Poisoned, the creature can take either an action or a Bonus Action on its turn, not both, and it can't take Reactions.
Rend. Melee Attack Roll: +3, reach 5 ft. 4 (1d6 + 1) Slashing damage.
Combat Stats
HP
18 (4d6 + 4)
AC
11 (natural armor)
Speed
20 ft.
Ability Scores
str
12 (+1)
dex
11 (+0)
con
12 (+1)
int
5 (-3)
wis
8 (-1)
cha
3 (-4)
Damage Immunities
poison
Damage Resistances
cold, fire, lightning
Condition Immunities
poisoned
Details
fiend
Small
chaotic evil
- Senses
- darkvision 60 ft., passive Perception 9
- Languages
- Abyssal; telepathy 60 ft. (works only with creatures that understand Abyssal)
- Source
- System Reference Document 5.2.1
Rules