Library / Bestiary

Elephant

CR 4.00 beast unaligned Huge
Elephant is a huge unaligned beast.

Elephant is a huge unaligned beast.

Beasts are non-Humanoid natural creatures, like horses and wolves, as well as most giant animals.

Movement: walk 40 ft.

Actions

Multiattack. The elephant makes two Gore attacks.

Gore. Melee Attack Roll: +8, reach 5 ft. 15 (2d8 + 6) Piercing damage. If the target is a Huge or smaller creature and the elephant moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.

Bonus Actions

Trample. Dexterity Saving Throw: DC 16, one creature within 5 feet that has the Prone condition. Failure: 17 (2d10 + 6) Bludgeoning damage. Success: Half damage.

STR
22 (+6)
DEX
9 (-1)
CON
17 (+3)
INT
3 (-4)
WIS
11 (+0)
CHA
6 (-2)
HP
76 (8d12 + 24)
AC
12 (natural armor)
Speed
40 ft.
Details
Type
beast
Alignment
unaligned
Size
Huge
Senses
passive Perception 10
Source
System Reference Document 5.2.1