Library / Bestiary

Ghoul

CR 1.00 undead chaotic evil Medium
Ghoul is a medium chaotic evil undead.

Ghoul is a medium chaotic evil undead.

Undead are spirits and the reanimated dead, such as ghosts, vampires, and zombies.

Movement: walk 30 ft. • Senses: darkvision 60 ft.

Actions

Multiattack. The ghoul makes two Bite attacks.

Bite. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage.

Claw. Melee Attack Roll: +4, reach 5 ft. 4 (1d4 + 2) Slashing damage. If the target is a creature that isn't an Undead or elf, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.

STR
13 (+1)
DEX
15 (+2)
CON
10 (+0)
INT
7 (-2)
WIS
10 (+0)
CHA
6 (-2)
HP
22 (5d8)
AC
12 (natural armor)
Speed
30 ft.

poison

charmed, exhaustion, poisoned

Details
Type
undead
Alignment
chaotic evil
Size
Medium
Senses
darkvision 60 ft., passive Perception 10
Languages
Common
Source
System Reference Document 5.2.1