Library / Bestiary

Ghoul

CR 1.00 undead chaotic evil Medium
Ghoul is a medium chaotic evil undead.

Ghoul is a medium chaotic evil undead.

Undead are spirits and the reanimated dead, such as ghosts, vampires, and zombies.

Movement: walk 30 ft. • Senses: darkvision 60 ft.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage.

Claw. Melee Attack Roll: +4, reach 5 ft. 4 (1d4 + 2) Slashing damage. If the target is a creature that isn't an Undead or elf, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.

Multiattack. The ghoul makes two Bite attacks.

HP
22 (5d8)
AC
12 (natural armor)
Speed
30 ft.
str
13 (+1)
dex
15 (+2)
con
10 (+0)
int
7 (-2)
wis
10 (+0)
cha
6 (-2)

poison

charmed, exhaustion, poisoned

Details
undead Medium chaotic evil
Senses
darkvision 60 ft., passive Perception 10
Languages
Common
Source
System Reference Document 5.2.1