Library / Bestiary
Ghoul
CR
1.00
undead
chaotic evil
Medium
Ghoul is a medium chaotic evil undead.
Description
Ghoul is a medium chaotic evil undead.
Undead are spirits and the reanimated dead, such as ghosts, vampires, and zombies.
Movement: walk 30 ft. • Senses: darkvision 60 ft.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage.
Claw. Melee Attack Roll: +4, reach 5 ft. 4 (1d4 + 2) Slashing damage. If the target is a creature that isn't an Undead or elf, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.
Multiattack. The ghoul makes two Bite attacks.
Combat Stats
HP
22 (5d8)
AC
12 (natural armor)
Speed
30 ft.
Ability Scores
str
13 (+1)
dex
15 (+2)
con
10 (+0)
int
7 (-2)
wis
10 (+0)
cha
6 (-2)
Damage Immunities
poison
Condition Immunities
charmed, exhaustion, poisoned
Details
undead
Medium
chaotic evil
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- Common
- Source
- System Reference Document 5.2.1
Rules