Library / Bestiary

Giant Vulture

CR 1.00 monstrosity neutral evil Large
Giant Vulture is a large neutral evil monstrosity.

Giant Vulture is a large neutral evil monstrosity.

Monstrosities are unnatural creatures with strange origins, such as mimics and owlbears.

Movement: walk 10 ft., fly 60 ft. • Senses: darkvision 60 ft.

Signature traits include Pack Tactics.

Traits

Pack Tactics. The vulture has Advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Gouge. Melee Attack Roll: +4, reach 5 ft. 9 (2d6 + 2) Piercing damage, and the target has the Poisoned condition until the end of its next turn.

HP
25 (3d10 + 9)
AC
10 (natural armor)
Speed
10 ft., fly 60 ft.
str
15 (+2)
dex
10 (+0)
con
16 (+3)
int
6 (-2)
wis
12 (+1)
cha
7 (-2)

necrotic

Details
monstrosity Large neutral evil
Senses
darkvision 60 ft., passive Perception 13
Languages
Understands Common but can't speak
Source
System Reference Document 5.2.1