Gladiator
Gladiator is a small neutral humanoid.
Humanoids are people defined by their roles and professions, such as mages, pirates, and warriors. They include members of varied species.
Movement: walk 30 ft.
Actions
Multiattack. The gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash.
Spear. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. 11 (2d6 + 4) Piercing damage.
Shield Bash. Strength Saving Throw: DC 15, one creature within 5 feet that the gladiator can see. Failure: 9 (2d4 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.
Reactions
Parry. _Trigger:_ The gladiator is hit by a melee attack roll while holding a weapon. _Response:_ The gladiator adds 3 to its AC against that attack, possibly causing it to miss.
- HP
- 112 (15d8 + 45)
- AC
- 16 (natural armor)
- Speed
- 30 ft.
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