Library / Bestiary

Goblin Boss

CR 1.00 fey chaotic neutral Small
Goblin Boss is a small chaotic neutral fey.

Goblin Boss is a small chaotic neutral fey.

Fey are creatures tied to the Feywild or the forces of nature, such as dryads and goblins.

Movement: walk 30 ft. • Senses: darkvision 60 ft.

Actions

Multiattack. The goblin makes two attacks, using Scimitar or Shortbow in any combination.

Scimitar. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Slashing damage, plus 2 (1d4) Slashing damage if the attack roll had Advantage.

Shortbow. Ranged Attack Roll: +4, range 80/320 ft. 5 (1d6 + 2) Piercing damage, plus 2 (1d4) Piercing damage if the attack roll had Advantage.

Bonus Actions

Nimble Escape. The goblin takes the Disengage or Hide action.

Reactions

Redirect Attack. _Trigger:_ A creature the goblin can see makes an attack roll against it. _Response:_ The goblin chooses a Small or Medium ally within 5 feet of itself. The goblin and that ally swap places, and the ally becomes the target of the attack instead.

HP
21 (6d6)
AC
17 (natural armor)
Speed
30 ft.
str
10 (+0)
dex
15 (+2)
con
10 (+0)
int
10 (+0)
wis
8 (-1)
cha
10 (+0)
Details
fey Small chaotic neutral
Senses
darkvision 60 ft., passive Perception 9
Languages
Common, Goblin
Source
System Reference Document 5.2.1