Library / Bestiary

Goblin Boss

CR 1.00 fey chaotic neutral Small
Goblin Boss is a small chaotic neutral fey.

Goblin Boss is a small chaotic neutral fey.

Fey are creatures tied to the Feywild or the forces of nature, such as dryads and goblins.

Movement: walk 30 ft. • Senses: darkvision 60 ft.

Actions

Multiattack. The goblin makes two attacks, using Scimitar or Shortbow in any combination.

Scimitar. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Slashing damage, plus 2 (1d4) Slashing damage if the attack roll had Advantage.

Shortbow. Ranged Attack Roll: +4, range 80/320 ft. 5 (1d6 + 2) Piercing damage, plus 2 (1d4) Piercing damage if the attack roll had Advantage.

Bonus Actions

Nimble Escape. The goblin takes the Disengage or Hide action.

Reactions

Redirect Attack. _Trigger:_ A creature the goblin can see makes an attack roll against it. _Response:_ The goblin chooses a Small or Medium ally within 5 feet of itself. The goblin and that ally swap places, and the ally becomes the target of the attack instead.

STR
10 (+0)
DEX
15 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
8 (-1)
CHA
10 (+0)
HP
21 (6d6)
AC
17 (natural armor)
Speed
30 ft.
Details
Type
fey
Alignment
chaotic neutral
Size
Small
Senses
darkvision 60 ft., passive Perception 9
Languages
Common, Goblin
Source
System Reference Document 5.2.1