Library / Bestiary

Hell Hound

CR 3.00 fiend lawful evil Medium
Hell Hound is a medium lawful evil fiend.

Hell Hound is a medium lawful evil fiend.

Fiends are creatures tied to terrifying Lower Planes, such as balors and hell hounds.

Movement: walk 50 ft. • Senses: darkvision 60 ft.

Signature traits include Pack Tactics.

Traits

Pack Tactics. The hound has Advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.

Fire Breath. Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 17 (5d6) Fire damage. Success: Half damage.

Multiattack. The hound makes two Bite attacks.

HP
58 (9d8 + 18)
AC
15 (natural armor)
Speed
50 ft.
str
17 (+3)
dex
12 (+1)
con
14 (+2)
int
6 (-2)
wis
13 (+1)
cha
6 (-2)

fire

Details
fiend Medium lawful evil
Senses
darkvision 60 ft., passive Perception 15
Languages
Understands Infernal but can't speak
Source
System Reference Document 5.2.1