Library / Bestiary

Hell Hound

CR 3.00 fiend lawful evil Medium
Hell Hound is a medium lawful evil fiend.

Hell Hound is a medium lawful evil fiend.

Fiends are creatures tied to terrifying Lower Planes, such as balors and hell hounds.

Movement: walk 50 ft. • Senses: darkvision 60 ft.

Signature traits include Pack Tactics.

Traits

Pack Tactics. The hound has Advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Multiattack. The hound makes two Bite attacks.

Bite. Melee Attack Roll: +5, reach 5 ft. 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.

Fire Breath. Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 17 (5d6) Fire damage. Success: Half damage.

STR
17 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
6 (-2)
WIS
13 (+1)
CHA
6 (-2)
HP
58 (9d8 + 18)
AC
15 (natural armor)
Speed
50 ft.

fire

Details
Type
fiend
Alignment
lawful evil
Size
Medium
Senses
darkvision 60 ft., passive Perception 15
Languages
Understands Infernal but can't speak
Source
System Reference Document 5.2.1