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Ice Mephit

CR 1/2 elemental neutral evil Small
Ice Mephit is a small neutral evil elemental.

Ice Mephit is a small neutral evil elemental.

Elementals are beings from the Elemental Planes, such as efreet and water elementals.

Movement: walk 30 ft., fly 30 ft. • Senses: darkvision 60 ft.

Signature traits include Death Burst.

Traits

Death Burst. The mephit explodes when it dies. Constitution Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 5 (2d4) Cold damage. Success: Half damage.

Actions

Claw. Melee Attack Roll: +3, reach 5 ft. 3 (1d4 + 1) Slashing damage plus 2 (1d4) Cold damage.

Fog Cloud. The mephit casts Fog Cloud, requiring no spell components and using Charisma as the spellcasting ability. - **At Will:** - **1/Day Each:** Fog Cloud

Frost Breath. Constitution Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: 7 (3d4) Cold damage. Success: Half damage.

HP
21 (6d6)
AC
11 (natural armor)
Speed
30 ft., fly 30 ft.
str
7 (-2)
dex
13 (+1)
con
10 (+0)
int
9 (-1)
wis
11 (+0)
cha
12 (+1)

cold, poison

exhaustion, poisoned

Details
elemental Small neutral evil
Senses
darkvision 60 ft., passive Perception 12
Languages
Primordial (Aquan, Auran)
Source
System Reference Document 5.2.1