Library / Bestiary

Incubus

CR 4.00 fiend neutral evil Medium
Incubus is a medium neutral evil fiend.

Incubus is a medium neutral evil fiend.

Fiends are creatures tied to terrifying Lower Planes, such as balors and hell hounds.

Movement: walk 30 ft., fly 60 ft. • Senses: darkvision 60 ft., telepathy 60 ft.

Signature traits include Succubus Form.

Traits

Succubus Form. When the incubus finishes a Long Rest, it can shape-shift into a Succubus, using that stat block instead of this one. Any equipment it's wearing or carrying isn't transformed.

Actions

Multiattack. The incubus makes two Restless Touch attacks.

Restless Touch. Melee Attack Roll: +7, reach 5 ft. 15 (3d6 + 5) Psychic damage, and the target is cursed for 24 hours or until the incubus dies. Until the curse ends, the target gains no benefit from finishing Short Rests.

Spellcasting. The incubus casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 15): - **At Will:** Disguise Self, Etherealness - **1/Day Each:** Dream, Hypnotic Pattern

Bonus Actions

Nightmare. Wisdom Saving Throw: DC 15, one creature the incubus can see within 60 feet. Failure: If the target has 20 Hit Points or fewer, it has the Unconscious condition for 1 hour, until it takes damage, or until a creature within 5 feet of it takes an action to wake it. Otherwise, the target takes 18 (4d8) Psychic damage.

STR
8 (-1)
DEX
17 (+3)
CON
13 (+1)
INT
15 (+2)
WIS
12 (+1)
CHA
20 (+5)
HP
66 (12d8 + 12)
AC
15 (natural armor)
Speed
30 ft., fly 60 ft.

cold, fire, poison, psychic

Details
Type
fiend
Alignment
neutral evil
Size
Medium
Senses
darkvision 60 ft., passive Perception 15
Languages
Abyssal, Common, Infernal; telepathy 60 ft.
Source
System Reference Document 5.2.1