Library / Bestiary

Iron Golem

CR 16.00 construct unaligned Large
Iron Golem is a large unaligned construct.

Iron Golem is a large unaligned construct.

Constructs are magically created creatures such as homunculi and shield guardians.

Movement: walk 30 ft. • Senses: darkvision 120 ft.

Signature traits include Fire Absorption, Immutable Form, Magic Resistance.

Traits

Fire Absorption. Whenever the golem is subjected to Fire damage, it regains a number of Hit Points equal to the Fire damage dealt.

Immutable Form. The golem can't shape-shift.

Magic Resistance. The golem has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The golem makes two attacks, using Bladed Arm or Fiery Bolt in any combination.

Bladed Arm. Melee Attack Roll: +12, reach 10 ft. 20 (3d8 + 7) Slashing damage plus 10 (3d6) Fire damage.

Fiery Bolt. Ranged Attack Roll: +10, range 120 ft. 36 (8d8) Fire damage.

Poison Breath. Constitution Saving Throw: DC 18, each creature in a 60-foot Cone. Failure: 55 (10d10) Poison damage. Success: Half damage.

STR
24 (+7)
DEX
9 (-1)
CON
20 (+5)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)
HP
252 (24d10 + 120)
AC
20 (natural armor)
Speed
30 ft.

fire, poison, psychic

charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Details
Type
construct
Alignment
unaligned
Size
Large
Senses
darkvision 120 ft., passive Perception 10
Languages
Understands Common plus two other languages but can't speak
Source
System Reference Document 5.2.1